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Author SHA1 Message Date
Gitea Actions 66cc7f8628 Release 0.1.69 [auto-version-bump] 2026-10-22 00:05:02 +02:00
Ein Anderssono 196ff1429b Add NPC editor to admin page
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2026-10-22 00:04:31 +02:00
Gitea Actions 9a8eb9ae85 Release 0.1.68 [auto-version-bump] 2026-10-19 13:10:07 +02:00
Ein Anderssono b0832f122d Update frontend checks for local AI feature flag
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2026-10-19 13:09:37 +02:00
Ein Anderssono 3a9d02bc64 Pause browser local AI behind disabled feature flag
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2026-10-19 13:08:45 +02:00
Gitea Actions 1444f202c6 Release 0.1.67 [auto-version-bump] 2026-10-19 12:45:06 +02:00
Ein Anderssono f464bd5490 Show player-facing processing feedback
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2026-10-19 12:37:04 +02:00
Gitea Actions 3cf91781f5 Release 0.1.66 [auto-version-bump] 2026-10-19 12:14:06 +02:00
Ein Anderssono b57c4c075f Gate local Gemma behind explicit terms acceptance
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2026-10-19 12:03:51 +02:00
Gitea Actions bb317a9366 Release 0.1.65 [auto-version-bump] 2026-10-19 03:57:10 +02:00
Ein Anderssono d8f8300ab9 Show dialogue context compaction notice and trace
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2026-10-19 03:56:38 +02:00
Gitea Actions 4774223596 Release 0.1.64 [auto-version-bump] 2026-10-19 03:32:19 +02:00
Ein Anderssono a235d71c21 Add redo and dry-run dialogue actions
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2026-10-19 03:29:21 +02:00
Gitea Actions de742f4079 Release 0.1.63 [auto-version-bump] 2026-10-19 02:17:00 +02:00
Ein Anderssono f54499ee5c Render color-coded AI Luau Rust trace
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2026-10-19 02:15:20 +02:00
10 changed files with 478 additions and 27 deletions
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@@ -10,3 +10,5 @@
- Helm charts are published to `harbor.k3s.k0.nu/ai-spel`; Argo CD uses the existing `ai-spel` project and namespace. - Helm charts are published to `harbor.k3s.k0.nu/ai-spel`; Argo CD uses the existing `ai-spel` project and namespace.
- Player-facing speech uses the local Piper WebAssembly adapter when the player has activated audio. The separate `ai-spel-static` Nginx service serves pinned Swedish Piper models and ONNX/Piper runtime files from same-origin `/static/piper-wasm-v1/` URLs with immutable caching. Game text is synthesized on-device and must never be sent to a TTS provider. - Player-facing speech uses the local Piper WebAssembly adapter when the player has activated audio. The separate `ai-spel-static` Nginx service serves pinned Swedish Piper models and ONNX/Piper runtime files from same-origin `/static/piper-wasm-v1/` URLs with immutable caching. Game text is synthesized on-device and must never be sent to a TTS provider.
- This pipeline bundles only the Piper worker/client glue. Model/runtime downloads, image builds, and deployment belong to `ai-spel/ai-spel-static` and the existing `large` runner. Never build or run these assets locally. - This pipeline bundles only the Piper worker/client glue. Model/runtime downloads, image builds, and deployment belong to `ai-spel/ai-spel-static` and the existing `large` runner. Never build or run these assets locally.
- Browser local AI is paused by default behind `FEATURE_FLAGS.localAI` in `index.html`. When disabled, do not load its adapter or any Wllama/WebAssembly/Gemma assets. If it is deliberately enabled in a later change, it must load the adapter, runtime, model, manifest, YAML prompt, and license resources only from the same-origin `/static/wllama-gemma3-v2/` path owned by `ai-spel/ai-spel-static`. Do not add browser CDN, npm, or model-hub fallbacks. The player must be shown and accept applicable model terms before the model downloads or runs. Acceptance, model failure, or local-AI opt-out must never block play. Incompatible asset changes require a new immutable static path and a coordinated frontend release.
- Local model output is advisory only. Preserve the original player input, send local hints only as untrusted context to Rust, and label offline replies as unsaved. Local diagnostic logging is opt-in, browser-local, exportable/deletable, and expires after 30 days.
+6 -1
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@@ -6,9 +6,11 @@ After login, character creation and play use one dialogue history and one text i
During play the UI has no persistent location, task, inventory, economy, status, or purchase panels. The player asks for information or writes an action in the same input. Rust validates state changes; the AI can only propose a typed intent. A direct request to travel may establish a new place and an encounter when Rust commits that movement. During play the UI has no persistent location, task, inventory, economy, status, or purchase panels. The player asks for information or writes an action in the same input. Rust validates state changes; the AI can only propose a typed intent. A direct request to travel may establish a new place and an encounter when Rust commits that movement.
The dialogue also offers **Gör om senaste** and **Torrkör senaste**. Both resend the latest player action while leaving the previous dialogue turn out of the AI conversation context. “Gör om” processes a fresh, normal turn. “Torrkör” calls the narrator, generates and validates a temporary Luau rule when needed, and evaluates either that temporary rule or an approved stored rule. It rolls back the complete game transaction and does not save the player turn, AI trace, generated rule, event, ownership, or world progress. The reply identifies which rule was evaluated and marks a temporary rule as such.
If the player asks to find or approach someone and no NPC is present, the direct dialogue scene may propose one person and an opening line. Rust creates that NPC only for the explicit request and commits the first exchange idempotently; a later turn continues the saved conversation. Clear requests about the current location are answered from its saved facts without asking the player to restate what they want to inspect. If the player asks to find or approach someone and no NPC is present, the direct dialogue scene may propose one person and an opening line. Rust creates that NPC only for the explicit request and commits the first exchange idempotently; a later turn continues the saved conversation. Clear requests about the current location are answered from its saved facts without asking the player to restate what they want to inspect.
The separate `/admin` route provides an authenticated operations view for player search/profile/trace, YAML prompt assets, generated Luau rules with validation results, runtime debug logging, and the append-only audit log. All privileged data comes from the Rust `/api/admin/...` API; the browser never connects directly to PostgreSQL. Backend endpoints require `accounts.is_admin=true`. The Driftloggar view lets an administrator switch `debug=true` on or off without restarting pods; the setting is stored in PostgreSQL and propagated to running replicas. Verbose pod logs include request, AI-call, validation, and commit metadata but never raw player text, prompts, model responses, sessions, or secrets. Full protected prompt/provider exchanges remain in the audited player trace. The separate `/admin` route provides an authenticated operations view for player search/profile/trace, NPC selection and editing, YAML prompt assets, generated Luau rules with validation results, runtime debug logging, and the append-only audit log. NPC editing covers identity and voice, typed profile fields plus future JSON properties, existing memory reconstructions, and owned items. The UI displays current position and commitments for context. Every NPC read and write goes through Rust, checks `accounts.is_admin=true`, validates domain limits, and writes an audit record in the same transaction as each mutation; the browser never connects directly to PostgreSQL. Profile and memory writes use expected-current values to detect stale edits. The Driftloggar view lets an administrator switch `debug=true` on or off without restarting pods; the setting is stored in PostgreSQL and propagated to running replicas. Verbose pod logs include request, AI-call, validation, and commit metadata but never raw player text, prompts, model responses, sessions, or secrets. Full protected prompt/provider exchanges remain in the audited player trace.
The game is text- and dialogue-based and uses no images. Place descriptions include sound, smell, air/temperature, touch/surface, and spatial-orientation cues. Visible details may also be described in words, but are never required to understand the scene or play. The transcript is screen-reader announced. A clearly labeled **Skicka** button beside the microphone submits typed text; Enter also submits while Shift+Enter inserts a newline. Typed text, speech transcriptions, and the send button all use the same submission flow. The game is text- and dialogue-based and uses no images. Place descriptions include sound, smell, air/temperature, touch/surface, and spatial-orientation cues. Visible details may also be described in words, but are never required to understand the scene or play. The transcript is screen-reader announced. A clearly labeled **Skicka** button beside the microphone submits typed text; Enter also submits while Shift+Enter inserts a newline. Typed text, speech transcriptions, and the send button all use the same submission flow.
@@ -37,3 +39,6 @@ CI needs repository Action secrets named `HARBOR_USERNAME` and `HARBOR_PASSWORD`
The first Argo Application is described in `deploy/argocd/application.yaml`. The backend ingress routes `/api`, `/version`, and health checks to Rust while serving the static client at `/`. Both services share the same origin so the session cookie remains same-origin. The first Argo Application is described in `deploy/argocd/application.yaml`. The backend ingress routes `/api`, `/version`, and health checks to Rust while serving the static client at `/`. Both services share the same origin so the session cookie remains same-origin.
Builds, checks, and runtime verification happen in the pipeline and Kubernetes. Do not run the app, tests, container images, or binaries locally. Builds, checks, and runtime verification happen in the pipeline and Kubernetes. Do not run the app, tests, container images, or binaries locally.
# Browser-local AI status
Gemma/Wllama assistance is currently paused. `FEATURE_FLAGS.localAI` in `index.html` is `false`; while disabled, the client does not load the adapter, download model/runtime assets, run local inference, or send local hints. Re-enabling it requires an explicit code change and the normal frontend release pipeline. This does not affect the regular Rust-backed dialogue flow.
+1 -1
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@@ -1 +1 @@
0.1.62 0.1.69
+2 -2
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@@ -2,5 +2,5 @@ apiVersion: v2
name: ai-spel-frontend name: ai-spel-frontend
description: Static web frontend for the Swedish life simulator description: Static web frontend for the Swedish life simulator
type: application type: application
version: 0.1.62 version: 0.1.69
appVersion: "0.1.62" appVersion: "0.1.69"
+19
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@@ -0,0 +1,19 @@
# ADR 0004: Pause browser-local AI by default
## Status
Accepted
## Decision
Browser-local Gemma/Wllama assistance is disabled by the `FEATURE_FLAGS.localAI` flag in `index.html`. The adapter is loaded dynamically only when the flag is true. When it is false, the browser does not load the adapter, request model/runtime assets, initialize local inference, attach local hints to dialogue requests, or produce local offline replies. The normal text dialogue remains available through the Rust API.
## Rationale
Pause model execution while the rest of the game and narrator experience is stabilized. Keep the implementation available for a deliberate future reactivation without downloading model resources or sending local inference hints in the meantime.
## Consequences
- Re-enabling local AI requires an explicit code change and frontend release.
- Tests and the static frontend check must enforce the default-off behavior and lazy loading.
- Existing Gemma asset publication and documentation may remain in place; the browser does not request those assets while the flag is off.
+372 -23
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@@ -17,6 +17,7 @@
#dialogue li { margin-block: 1rem; white-space: pre-wrap; overflow-wrap: anywhere; } #dialogue li { margin-block: 1rem; white-space: pre-wrap; overflow-wrap: anywhere; }
#dialogue li[data-role="user"] { font-weight: 650; } #dialogue li[data-role="user"] { font-weight: 650; }
#dialogue li[data-role="assistant"] { padding-inline-start: .75rem; border-inline-start: .2rem solid currentColor; } #dialogue li[data-role="assistant"] { padding-inline-start: .75rem; border-inline-start: .2rem solid currentColor; }
#dialogue li[data-role="system"] { padding-inline-start: .75rem; border-inline-start: .2rem dashed currentColor; font-size: .92em; }
#message { width: 100%; min-height: 3.5rem; box-sizing: border-box; } #message { width: 100%; min-height: 3.5rem; box-sizing: border-box; }
#message-tools { display: flex; flex-wrap: wrap; align-items: center; gap: .5rem; } #message-tools { display: flex; flex-wrap: wrap; align-items: center; gap: .5rem; }
#voice-status { min-height: 1.5em; } #voice-status { min-height: 1.5em; }
@@ -38,6 +39,16 @@
#debug-trace details { border: 1px solid currentColor; border-radius: .3rem; padding: .5rem; } #debug-trace details { border: 1px solid currentColor; border-radius: .3rem; padding: .5rem; }
#debug-trace summary { cursor: pointer; overflow-wrap: anywhere; } #debug-trace summary { cursor: pointer; overflow-wrap: anywhere; }
#debug-trace pre { white-space: pre-wrap; overflow-wrap: anywhere; font: .8rem/1.45 ui-monospace, monospace; } #debug-trace pre { white-space: pre-wrap; overflow-wrap: anywhere; font: .8rem/1.45 ui-monospace, monospace; }
.trace-chain { display: grid; gap: .65rem; margin-block: .75rem; }
.trace-step { border: 1px solid currentColor; border-inline-start: .35rem solid currentColor; border-radius: .3rem; padding: .65rem; }
.trace-step[data-engine="player"] { border-inline-start-color: #64748b; }
.trace-step[data-engine="ai"] { border-inline-start-color: #2563eb; }
.trace-step[data-engine="luau"] { border-inline-start-color: #9333ea; }
.trace-step[data-engine="rust"] { border-inline-start-color: #c2410c; }
.trace-step h3 { font-size: 1rem; margin: 0 0 .5rem; }
.trace-step .trace-engine { font-weight: 750; }
.trace-step pre { margin: .25rem 0 .75rem; }
.trace-raw { margin-block-start: .75rem; }
@media (max-width: 800px) { @media (max-width: 800px) {
body.debug-layout { height: auto; overflow: auto; } body.debug-layout { height: auto; overflow: auto; }
#play-layout.debug-enabled { grid-template-columns: minmax(0, 1fr); height: auto; } #play-layout.debug-enabled { grid-template-columns: minmax(0, 1fr); height: auto; }
@@ -70,7 +81,7 @@
<form id="message-form"> <form id="message-form">
<label for="message" id="message-label">Skriv ett meddelande</label> <label for="message" id="message-label">Skriv ett meddelande</label>
<textarea id="message" name="message" maxlength="4000" aria-describedby="message-help" autocomplete="off"></textarea> <textarea id="message" name="message" maxlength="4000" aria-describedby="message-help" autocomplete="off"></textarea>
<div id="message-tools"><button type="submit" id="send-message">Skicka</button> <button type="button" id="microphone" aria-pressed="false" aria-describedby="voice-status">Starta mikrofon</button></div> <div id="message-tools"><button type="submit" id="send-message">Skicka</button> <button type="button" id="microphone" aria-pressed="false" aria-describedby="voice-status">Starta mikrofon</button> <button type="button" id="redo-action" disabled>Gör om senaste</button> <button type="button" id="dry-run-action" disabled>Torrkör senaste</button></div>
<span id="message-help" class="sr-only">Tryck på Skicka eller Enter för att skicka. Tryck Skift och Enter för ny rad.</span> <span id="message-help" class="sr-only">Tryck på Skicka eller Enter för att skicka. Tryck Skift och Enter för ny rad.</span>
</form> </form>
<p id="voice-status" role="status" aria-live="polite"></p> <p id="voice-status" role="status" aria-live="polite"></p>
@@ -82,7 +93,7 @@
</section> </section>
<aside id="debug-panel" aria-labelledby="debug-heading" hidden> <aside id="debug-panel" aria-labelledby="debug-heading" hidden>
<h2 id="debug-heading">Beslutsspårning</h2> <h2 id="debug-heading">Beslutsspårning</h2>
<p>Administratörsvy för ditt eget spelkonto. Promptar, modelltrafik, regelresultat och Rust-commit visas från revisionsloggad API-data. Hemligheter och credentials ska vara maskerade av servern.</p> <p>Administratörsvy för ditt eget spelkonto. Varje steg visar sparad indata och utdata i kedjan: spelare (grå), AI (blå), Luau (lila) och Rust (orange). Promptar, modelltrafik, regelresultat och commit visas från revisionsloggad API-data. Hemligheter och credentials maskeras av servern.</p>
<button type="button" id="debug-refresh">Uppdatera spår</button> <button type="button" id="debug-refresh">Uppdatera spår</button>
<p id="debug-status" role="status" aria-live="polite">Hämtar spårning…</p> <p id="debug-status" role="status" aria-live="polite">Hämtar spårning…</p>
<div id="debug-trace" aria-label="Kronologiskt beslutsspår"></div> <div id="debug-trace" aria-label="Kronologiskt beslutsspår"></div>
@@ -93,6 +104,7 @@
<p>Privilegierad läsning loggas. Känsligt spelarinnehåll visas bara här för administratörer.</p> <p>Privilegierad läsning loggas. Känsligt spelarinnehåll visas bara här för administratörer.</p>
<nav id="admin-toolbar" aria-label="Administrationsvyer"> <nav id="admin-toolbar" aria-label="Administrationsvyer">
<button type="button" data-admin-view="players">Spelare</button> <button type="button" data-admin-view="players">Spelare</button>
<button type="button" data-admin-view="npcs">NPC:er</button>
<button type="button" data-admin-view="prompts">Prompter</button> <button type="button" data-admin-view="prompts">Prompter</button>
<button type="button" data-admin-view="rules">Luau-regler</button> <button type="button" data-admin-view="rules">Luau-regler</button>
<button type="button" data-admin-view="logging">Driftloggar</button> <button type="button" data-admin-view="logging">Driftloggar</button>
@@ -106,6 +118,24 @@
<script src="/piper-runtime.js?v=__FRONTEND_VERSION__"></script> <script src="/piper-runtime.js?v=__FRONTEND_VERSION__"></script>
<script src="/voice.js?v=__FRONTEND_VERSION__"></script> <script src="/voice.js?v=__FRONTEND_VERSION__"></script>
<script> <script>
// Local Gemma/Wllama assistance is paused until explicitly re-enabled here.
// Keep the adapter unloaded when false so it cannot download or initialize.
const FEATURE_FLAGS = Object.freeze({localAI: false});
let localAiAdapterPromise = null;
function loadLocalAiAdapter() {
if (!FEATURE_FLAGS.localAI) return Promise.resolve(null);
if (window.localGameAI) return Promise.resolve(window.localGameAI);
if (!localAiAdapterPromise) {
localAiAdapterPromise = new Promise((resolve) => {
const script = document.createElement('script');
script.src = '/static/' + 'wllama-gemma3-v2/local-ai.js';
script.onload = () => resolve(window.localGameAI || null);
script.onerror = () => resolve(null);
document.head.append(script);
});
}
return localAiAdapterPromise;
}
const auth = document.querySelector('#auth'); const auth = document.querySelector('#auth');
const play = document.querySelector('#play'); const play = document.querySelector('#play');
const playLayout = document.querySelector('#play-layout'); const playLayout = document.querySelector('#play-layout');
@@ -126,6 +156,7 @@
let submitBusy = false; let submitBusy = false;
let pendingDialogue = null; let pendingDialogue = null;
let latestAssistantText = ''; let latestAssistantText = '';
let latestPlayerAction = '';
let latestAssistantVoice = {role: 'narrator', voiceIdentity: 'neutral'}; let latestAssistantVoice = {role: 'narrator', voiceIdentity: 'neutral'};
let speechRecoveryElement = null; let speechRecoveryElement = null;
const voiceSettingsKey = 'ai-spel.voice-settings.v2'; const voiceSettingsKey = 'ai-spel.voice-settings.v2';
@@ -150,6 +181,7 @@
line.dataset.role = role; line.dataset.role = role;
line.textContent = `${options.speaker || (role === 'user' ? 'Du' : 'Berättelsen')}: ${content}`; line.textContent = `${options.speaker || (role === 'user' ? 'Du' : 'Berättelsen')}: ${content}`;
transcript.append(line); transcript.append(line);
if (FEATURE_FLAGS.localAI && (role === 'user' || role === 'assistant')) window.localGameAI?.record({type: 'dialogue', role, content});
line.scrollIntoView({block: 'end'}); line.scrollIntoView({block: 'end'});
if (role === 'assistant') { if (role === 'assistant') {
latestAssistantText = content; latestAssistantText = content;
@@ -160,6 +192,24 @@
} }
return line; return line;
} }
let activityStatusLine = null;
function setActivityStatus(message) {
if (!message) return;
if (!activityStatusLine?.isConnected) {
activityStatusLine = document.createElement('li');
activityStatusLine.dataset.role = 'system';
activityStatusLine.dataset.activityStatus = 'true';
activityStatusLine.setAttribute('role', 'status');
activityStatusLine.setAttribute('aria-live', 'polite');
transcript.append(activityStatusLine);
}
activityStatusLine.textContent = `Berättelsen: ${message}`;
activityStatusLine.scrollIntoView({block: 'end'});
}
function clearActivityStatus() {
activityStatusLine?.remove();
activityStatusLine = null;
}
function biographyContextText(context) { function biographyContextText(context) {
if (!context || typeof context !== 'object') return ''; if (!context || typeof context !== 'object') return '';
const details = []; const details = [];
@@ -194,6 +244,32 @@
const authVoiceStatus = document.querySelector('#auth-voice-status'); const authVoiceStatus = document.querySelector('#auth-voice-status');
if (authVoiceStatus && !auth.hidden && message) authVoiceStatus.textContent = message; if (authVoiceStatus && !auth.hidden && message) authVoiceStatus.textContent = message;
} }
window.addEventListener('local-ai-status', event => {
if (!FEATURE_FLAGS.localAI || !currentAccount || currentAccount.is_admin || play.hidden) return;
const detail = typeof event.detail === 'string' ? {text: event.detail} : event.detail;
const statusAttribute = detail.type === 'activity' ? 'data-local-ai-activity' : 'data-local-ai-status';
let statusLine = transcript.querySelector(`li[${statusAttribute}]`);
if (!statusLine) {
statusLine = appendLine(detail.type === 'terms-required' ? 'assistant' : 'system', detail.text || '', {
speaker: 'Lokal AI', speak: detail.type === 'terms-required',
});
statusLine.setAttribute(statusAttribute, 'true');
statusLine.setAttribute('role', 'status');
statusLine.setAttribute('aria-live', 'polite');
}
statusLine.replaceChildren(document.createTextNode(`Lokal AI: ${detail.text || ''}`));
if (detail.type === 'terms-required') {
statusLine.append(document.createTextNode(' Läs dokumenten: '));
for (const [label, url] of [['Spelvillkor för Gemma', detail.user_terms], ['Gemma-villkor', detail.terms], ['policy för förbjuden användning', detail.policy], ['modellinformation', detail.notice]]) {
if (!url) continue;
const link = document.createElement('a');
link.href = url; link.target = '_blank'; link.rel = 'noopener noreferrer';
link.textContent = label;
statusLine.append(link, document.createTextNode('. '));
}
statusLine.append(document.createElement('br'), document.createTextNode(detail.command || ''));
}
});
function updateSpeechProgress(message = '') { function updateSpeechProgress(message = '') {
const container = document.querySelector('#speech-progress-container'); const container = document.querySelector('#speech-progress-container');
const progress = document.querySelector('#speech-progress'); const progress = document.querySelector('#speech-progress');
@@ -439,6 +515,7 @@
: next === 'world-draft' : next === 'world-draft'
? 'Ändra startförslaget eller skriv “godkänn”' ? 'Ändra startförslaget eller skriv “godkänn”'
: 'Skriv vad du vill göra eller fråga'; : 'Skriv vad du vill göra eller fråga';
refreshActionTools();
messageField.focus(); messageField.focus();
} }
function showAuth() { function showAuth() {
@@ -574,6 +651,120 @@
} }
} }
} }
async function loadAdminNpcs(query = '', offset = 0) {
adminContent.replaceChildren();
const form = adminElement('form');
const label = adminElement('label', 'Sök NPC eller värld', form);
const input = document.createElement('input'); input.type = 'search'; input.maxLength = 100; input.value = query; label.append(input);
const search = adminElement('button', 'Sök', form); search.type = 'submit';
form.addEventListener('submit', event => { event.preventDefault(); loadAdminNpcs(input.value, 0); });
const result = await request(`/api/admin/npcs?q=${encodeURIComponent(query)}&limit=50&offset=${offset}`);
adminElement('p', `${result.total} NPC:er. Välj en för att granska och redigera profil, minne och ägodelar.`);
const list = adminElement('ul');
for (const npc of result.npcs) {
const item = adminElement('li', undefined, list);
const button = adminElement('button', `${npc.name} · ${npc.world} · ${npc.location}${npc.scene ? ` · ${npc.scene}` : ''}`, item);
button.type = 'button'; button.addEventListener('click', () => openAdminNpc(npc.id));
}
const paging = adminElement('div');
const previous = adminElement('button', 'Föregående sida', paging); previous.type = 'button'; previous.disabled = offset <= 0; previous.addEventListener('click', () => loadAdminNpcs(query, Math.max(0, offset - 50)));
const next = adminElement('button', 'Nästa sida', paging); next.type = 'button'; next.disabled = offset + result.npcs.length >= result.total; next.addEventListener('click', () => loadAdminNpcs(query, offset + 50));
}
async function openAdminNpc(npcId) {
adminContent.replaceChildren();
const back = adminElement('button', 'Tillbaka till NPC-listan'); back.type = 'button'; back.addEventListener('click', () => loadAdminNpcs());
const npc = await request(`/api/admin/npcs/${encodeURIComponent(npcId)}`);
adminElement('h2', `${npc.name} · ${npc.world}`);
adminElement('p', `Plats: ${npc.location}${npc.scene ? ` · ${npc.scene}` : ''}. ID och position visas som referens och ändras inte i den här vyn.`);
adminElement('h3', 'Namn, bakgrund och röstidentitet');
const identityForm = adminElement('form');
const nameLabel = adminElement('label', 'Namn ', identityForm);
const nameInput = document.createElement('input'); nameInput.required = true; nameInput.maxLength = 120; nameInput.value = npc.name; nameLabel.append(nameInput);
const biographyLabel = adminElement('label', 'Bakgrund ', identityForm);
const biographyInput = document.createElement('textarea'); biographyInput.required = true; biographyInput.maxLength = 4000; biographyInput.rows = 5; biographyInput.value = npc.biography; biographyLabel.append(biographyInput);
const voiceLabel = adminElement('label', 'Röstidentitet ', identityForm);
const voiceSelect = document.createElement('select');
for (const value of ['masculine', 'feminine', 'neutral']) { const option = document.createElement('option'); option.value = value; option.textContent = value; option.selected = value === npc.voice_identity; voiceSelect.append(option); }
voiceLabel.append(voiceSelect);
const identitySave = adminElement('button', 'Spara identitet', identityForm); identitySave.type = 'submit';
const identityStatus = adminElement('p'); identityStatus.setAttribute('role', 'status');
identityForm.addEventListener('submit', async event => {
event.preventDefault(); identitySave.disabled = true;
try {
await request(`/api/admin/npcs/${encodeURIComponent(npcId)}/identity`, {method: 'PUT', headers: {'content-type': 'application/json'}, body: JSON.stringify({expected_name: npc.name, expected_biography: npc.biography, expected_voice_identity: npc.voice_identity, name: nameInput.value, biography: biographyInput.value, voice_identity: voiceSelect.value})});
identityStatus.textContent = 'Identiteten sparades och revisionsloggades. Ladda om NPC:n för att hämta senaste version.';
} catch (error) { identityStatus.textContent = `Identiteten sparades inte: ${error.message}`; }
finally { identitySave.disabled = false; }
});
adminElement('h3', 'Egenskaper och framtida profilfält');
adminElement('p', 'Redigera profilens JSON. Kända spelvärden valideras av Rust; okända framtida egenskaper bevaras som JSON. Värld och position visas som referens och ändras inte här.');
const profileForm = adminElement('form');
const profileLabel = adminElement('label', 'NPC-profil i JSON', profileForm);
const profileInput = document.createElement('textarea'); profileInput.rows = 18; profileInput.cols = 80; profileInput.required = true; profileInput.value = JSON.stringify(npc.profile, null, 2); profileLabel.append(profileInput);
const profileSave = adminElement('button', 'Spara egenskaper', profileForm); profileSave.type = 'submit';
const profileStatus = adminElement('p'); profileStatus.setAttribute('role', 'status');
profileForm.addEventListener('submit', async event => {
event.preventDefault(); profileSave.disabled = true;
try {
const profile = JSON.parse(profileInput.value);
await request(`/api/admin/npcs/${encodeURIComponent(npcId)}/profile`, {method: 'PUT', headers: {'content-type': 'application/json'}, body: JSON.stringify({expected_profile: npc.profile, profile})});
profileStatus.textContent = 'Egenskaperna sparades och revisionsloggades. Ladda om NPC:n för att hämta senaste version.';
} catch (error) { profileStatus.textContent = `Egenskaperna sparades inte: ${error.message}`; }
finally { profileSave.disabled = false; }
});
adminElement('h3', 'Ägodelar');
const possessionsForm = adminElement('form');
const possessionsLabel = adminElement('label', 'En ägodel per rad: namn | antal', possessionsForm);
const possessionsInput = document.createElement('textarea'); possessionsInput.rows = 8; possessionsInput.cols = 60; possessionsInput.value = npc.possessions.map(item => `${item.name} | ${item.quantity}`).join('\n'); possessionsLabel.append(possessionsInput);
const possessionsSave = adminElement('button', 'Ersätt ägodelar', possessionsForm); possessionsSave.type = 'submit';
const possessionsStatus = adminElement('p'); possessionsStatus.setAttribute('role', 'status');
possessionsForm.addEventListener('submit', async event => {
event.preventDefault(); possessionsSave.disabled = true;
try {
const possessions = possessionsInput.value.split('\n').map(line => line.trim()).filter(Boolean).map(line => { const [name, amount] = line.split('|'); return {name: name?.trim() || '', quantity: Number(amount?.trim() || 1)}; });
const expected = npc.possessions.map(item => ({name: item.name, quantity: item.quantity}));
await request(`/api/admin/npcs/${encodeURIComponent(npcId)}/possessions`, {method: 'PUT', headers: {'content-type': 'application/json'}, body: JSON.stringify({expected, possessions})});
possessionsStatus.textContent = 'Ägodelarna ersattes och revisionsloggades.';
} catch (error) { possessionsStatus.textContent = `Ägodelarna sparades inte: ${error.message}`; }
finally { possessionsSave.disabled = false; }
});
adminElement('h3', 'Minnesrekonstruktioner');
adminElement('p', 'Varje ändring behåller minnespostens källa och läggs i revisionsloggen. Ändringar påverkar NPC:ns aktiva minne direkt.');
if (npc.memories.length === 0) adminElement('p', 'Inga sparade minnen för den här NPC:n.');
for (const memory of npc.memories) {
const section = adminElement('section');
adminElement('h4', `${memory.character_name} · ${memory.layer} · ${memory.active ? 'aktivt' : 'inaktivt'} · ${memory.visibility}`, section);
adminElement('p', `Källa ${memory.source_event_id}; informationsväg ${memory.information_source}; prioritet ${memory.priority}.`, section);
const form = adminElement('form', undefined, section);
const label = adminElement('label', 'Minnestext', form);
const text = document.createElement('textarea'); text.rows = 4; text.cols = 80; text.required = true; text.maxLength = 3000; text.value = memory.text; label.append(text);
const priorityLabel = adminElement('label', ' Prioritet 0–100 ', form);
const priority = document.createElement('input'); priority.type = 'number'; priority.min = '0'; priority.max = '100'; priority.value = memory.priority; priorityLabel.append(priority);
const activeLabel = adminElement('label', undefined, form);
const active = document.createElement('input'); active.type = 'checkbox'; active.checked = memory.active; activeLabel.append(active, document.createTextNode(' Aktivt minne'));
const visibilityLabel = adminElement('label', ' Synlighet ', form);
const visibility = document.createElement('select');
for (const value of ['private', 'confidential', 'shareable']) { const option = document.createElement('option'); option.value = value; option.textContent = value; option.selected = value === memory.visibility; visibility.append(option); }
visibilityLabel.append(visibility);
const save = adminElement('button', 'Spara minnesändring', form); save.type = 'submit';
const status = adminElement('p', undefined, section); status.setAttribute('role', 'status');
form.addEventListener('submit', async event => {
event.preventDefault(); save.disabled = true;
try {
await request(`/api/admin/npcs/${encodeURIComponent(npcId)}/memories/${encodeURIComponent(memory.id)}`, {method: 'PUT', headers: {'content-type': 'application/json'}, body: JSON.stringify({expected_text: memory.text, expected_priority: memory.priority, expected_active: memory.active, expected_visibility: memory.visibility, text: text.value, priority: Number(priority.value), active: active.checked, visibility: visibility.value})});
status.textContent = 'Minnet sparades och revisionsloggades. Ladda om NPC:n för senaste version.';
} catch (error) { status.textContent = `Minnet sparades inte: ${error.message}`; }
finally { save.disabled = false; }
});
}
adminElement('h3', 'Löften och åtaganden');
if (npc.commitments.length === 0) adminElement('p', 'Inga registrerade åtaganden.');
for (const commitment of npc.commitments) adminJson(`${commitment.status} · ${commitment.created_at}`, commitment);
}
async function loadAdminPrompts() { async function loadAdminPrompts() {
adminContent.replaceChildren(); adminContent.replaceChildren();
const result = await request('/api/admin/prompts'); const result = await request('/api/admin/prompts');
@@ -633,15 +824,17 @@
stage = 'world-start'; stage = 'world-start';
messageField.disabled = true; messageField.disabled = true;
appendLine('user', message); appendLine('user', message);
appendLine('assistant', 'Jag tar fram ett förslag på startplats och startläge…'); setActivityStatus('Berättaren ber AI ta fram ett förslag på startvärld och en plats som passar din biografi.');
try { try {
const proposal = await request('/api/world/draft', { const proposal = await request('/api/world/draft', {
method: 'POST', headers: {'content-type': 'application/json'}, method: 'POST', headers: {'content-type': 'application/json'},
body: JSON.stringify({input: message, current_draft: worldDraft}), body: JSON.stringify({input: message, current_draft: worldDraft}),
}); });
worldDraft = proposal.draft; worldDraft = proposal.draft;
clearActivityStatus();
appendLine('assistant', `${proposal.message}\n\nVärld: ${worldDraft.name}\nStartplats: ${worldDraft.location_name}. ${worldDraft.location_description}\nStartbelopp: ${worldDraft.starting_balance_sek} kronor. ${worldDraft.offer_name} kostar ${worldDraft.offer_price_sek} kronor.\n\nSkriv ändringar eller “godkänn”.`); appendLine('assistant', `${proposal.message}\n\nVärld: ${worldDraft.name}\nStartplats: ${worldDraft.location_name}. ${worldDraft.location_description}\nStartbelopp: ${worldDraft.starting_balance_sek} kronor. ${worldDraft.offer_name} kostar ${worldDraft.offer_price_sek} kronor.\n\nSkriv ändringar eller “godkänn”.`);
} catch (error) { } catch (error) {
clearActivityStatus();
appendLine('assistant', `Förslaget kunde inte tas fram: ${error.message}. Skriv “försök igen” när du vill försöka på nytt.`); appendLine('assistant', `Förslaget kunde inte tas fram: ${error.message}. Skriv “försök igen” när du vill försöka på nytt.`);
} }
setStage('world-draft'); setStage('world-draft');
@@ -655,6 +848,7 @@
} }
appendLine('user', message); appendLine('user', message);
messageField.disabled = true; messageField.disabled = true;
setActivityStatus('Sparar det godkända världsförslaget och skapar din startposition.');
try { try {
gameState = await request('/api/world/start', { gameState = await request('/api/world/start', {
method: 'POST', headers: {'content-type': 'application/json'}, body: JSON.stringify(worldDraft), method: 'POST', headers: {'content-type': 'application/json'}, body: JSON.stringify(worldDraft),
@@ -662,8 +856,10 @@
worldDraft = null; worldDraft = null;
await loadSavedDialogue(); await loadSavedDialogue();
setStage('game'); setStage('game');
clearActivityStatus();
appendLine('assistant', 'Du kan fråga om platsen, dina saker eller din ekonomi, vänta, handla, prata med någon som finns här eller skriva vart du vill gå.'); appendLine('assistant', 'Du kan fråga om platsen, dina saker eller din ekonomi, vänta, handla, prata med någon som finns här eller skriva vart du vill gå.');
} catch (error) { } catch (error) {
clearActivityStatus();
appendLine('assistant', `Världsförslaget kunde inte sparas: ${error.message}. Förslaget finns kvar så att du kan försöka igen.`); appendLine('assistant', `Världsförslaget kunde inte sparas: ${error.message}. Förslaget finns kvar så att du kan försöka igen.`);
} }
messageField.disabled = false; messageField.disabled = false;
@@ -673,7 +869,9 @@
const lines = await request('/api/dialogue'); const lines = await request('/api/dialogue');
transcript.replaceChildren(); transcript.replaceChildren();
latestAssistantText = ''; latestAssistantText = '';
for (const line of lines) appendLine(line.role === 'user' ? 'user' : 'assistant', line.content, {speak: false}); latestPlayerAction = [...lines].reverse().find(line => line.role === 'user')?.content || '';
for (const line of lines) appendLine(line.role === 'user' ? 'user' : line.role === 'system' ? 'system' : 'assistant', line.content, {speaker: line.speaker, speak: false});
refreshActionTools();
if (lines.length > 0 && latestAssistantText && location.pathname !== '/admin') { if (lines.length > 0 && latestAssistantText && location.pathname !== '/admin') {
voiceController?.speak(latestAssistantText, {role: 'narrator', voiceIdentity: 'neutral'}); voiceController?.speak(latestAssistantText, {role: 'narrator', voiceIdentity: 'neutral'});
} else if (lines.length === 0 && gameState?.world) { } else if (lines.length === 0 && gameState?.world) {
@@ -685,6 +883,10 @@
currentAccount = await request('/api/me'); currentAccount = await request('/api/me');
gameState = await request('/api/world'); gameState = await request('/api/world');
showPlay(); showPlay();
if (!currentAccount.is_admin && FEATURE_FLAGS.localAI) {
const localAI = await loadLocalAiAdapter();
localAI?.start(currentAccount.id);
}
if (!gameState.character) { if (!gameState.character) {
transcript.replaceChildren(); transcript.replaceChildren();
appendInitialPrompt(); appendInitialPrompt();
@@ -707,7 +909,7 @@
} }
function traceTimestamp(record) { function traceTimestamp(record) {
return record.recorded_at || record.requested_at || record.completed_at || ''; return record.recorded_at || record.requested_at || record.completed_at || record.created_at || '';
} }
function renderDecisionTrace(data) { function renderDecisionTrace(data) {
const groups = new Map(); const groups = new Map();
@@ -736,9 +938,91 @@
const eventNames = group.events.map(event => `${event.event_type} (${event.commit_status || 'okänt utfall'})`).join(', '); const eventNames = group.events.map(event => `${event.event_type} (${event.commit_status || 'okänt utfall'})`).join(', ');
const prompts = group.ai_interactions.map(interaction => `${interaction.prompt_id} v${interaction.prompt_version}: ${interaction.outcome}`).join(', '); const prompts = group.ai_interactions.map(interaction => `${interaction.prompt_id} v${interaction.prompt_version}: ${interaction.outcome}`).join(', ');
summary.textContent = `${group.latest || 'Tid saknas'} · ${group.correlation_id}${eventNames ? ` · Rust: ${eventNames}` : ''}${prompts ? ` · AI: ${prompts}` : ''}`; summary.textContent = `${group.latest || 'Tid saknas'} · ${group.correlation_id}${eventNames ? ` · Rust: ${eventNames}` : ''}${prompts ? ` · AI: ${prompts}` : ''}`;
const chain = document.createElement('div');
chain.className = 'trace-chain';
const addStep = (engine, title, input, output, note = '') => {
const card = document.createElement('article');
card.className = 'trace-step';
card.dataset.engine = engine;
const heading = document.createElement('h3');
const label = document.createElement('span');
label.className = 'trace-engine';
label.textContent = `${engine === 'luau' ? 'Luau' : engine === 'ai' ? 'AI' : engine === 'rust' ? 'Rust' : 'Spelare'} · `;
heading.append(label, document.createTextNode(title));
card.append(heading);
if (note) {
const noteElement = document.createElement('p');
noteElement.textContent = note;
card.append(noteElement);
}
const addValue = (name, value) => {
const valueHeading = document.createElement('strong');
valueHeading.textContent = name;
const pre = document.createElement('pre');
pre.textContent = typeof value === 'string' ? value : JSON.stringify(value ?? 'Ingen uppgift sparad', null, 2);
card.append(valueHeading, pre);
};
addValue('Indata', input);
addValue('Utdata', output);
chain.append(card);
};
const orderedEvents = [...group.events].sort((a, b) => traceTimestamp(a).localeCompare(traceTimestamp(b)));
const orderedInteractions = [...group.ai_interactions].sort((a, b) => traceTimestamp(a).localeCompare(traceTimestamp(b)));
const playerMessages = [
...orderedEvents.map(event => event.payload?.player_message).filter(Boolean),
...group.player_messages.map(message => message.message).filter(Boolean),
];
for (const [index, message] of playerMessages.entries()) {
addStep('player', `Spelarens avsikt ${playerMessages.length > 1 ? index + 1 : ''}`, message, {submitted: true});
}
for (const interaction of orderedInteractions) {
const external = interaction.external_call || {};
const isCompaction = interaction.prompt_id === 'dialogue-context-compaction';
addStep('ai', `${isCompaction ? 'Kontextkomprimering' : interaction.prompt_id} · v${interaction.prompt_version} · ${interaction.outcome}`,
{prompt_yaml: interaction.prompt_yaml, rendered_messages: interaction.rendered_messages, provider: external.service, model: external.model, thinking_effort: external.thinking_effort, provider_request: external.request},
{response: interaction.response, outcome: interaction.outcome, provider_status: external.response_status, provider_response: external.response_body, provider_error: external.error, duration_ms: external.duration_ms, rust_interpretation_and_validation: interaction.metadata},
isCompaction
? 'Äldre privat dialog kondenseras; kontrollera källhändelser, prompt, modellsvar, sammanfattningshash och sparad sekvens. Sammanfattningen är inte kanonisk världssanning.'
: 'AI-förslag och providertrafik. Förslaget är inte i sig ett fastställt världsfaktum.');
const metadata = interaction.metadata || {};
if (metadata.validation_inputs || metadata.validation_results || metadata.decision?.includes?.('rule')) {
addStep('luau', `Regelutkast och tester · ${metadata.rule_key || metadata.activity_key || interaction.prompt_id}`,
{rule_draft: interaction.response, test_inputs: metadata.validation_inputs},
{decision: metadata.decision || interaction.outcome, test_results: metadata.validation_results, source_hash: metadata.source_hash, rule_id: metadata.rule_id, rule_version: metadata.rule_version},
'Luau körs med isolerade testindata; resultatet kontrolleras av Rust innan regeln aktiveras.');
}
}
for (const event of orderedEvents) {
const payload = event.payload || {};
const domain = payload.details || {};
const luau = domain.luau_trace;
if (luau) {
addStep('luau', `Regelkörning · ${domain.activity_key || domain.rule_id || 'regel'}`,
{source: event.rule_source || 'Källkod saknas i denna spårpost.', invocation: luau.input},
luau.error ? {error: luau.error, output: luau.output} : luau.output,
`Regel ${domain.rule_id || 'okänd'} version ${domain.rule_version ?? 'okänd'} · hash ${domain.rule_hash || 'saknas'}`);
addStep('rust', 'Effektvalidering och världskommando',
{proposed_effects: domain.rust_validation?.input_effects || luau.output, activity: domain.activity_key, world_version_before: luau.input?.snapshot?.version},
{validation: domain.rust_validation, committed_event: event.event_type, commit_status: event.commit_status, commit_sequence: event.commit_sequence, world_time: event.world_time, committed_details: domain},
'Rust verifierar typade effekter och skriver den godkända förändringen atomärt.');
} else {
addStep('rust', `Domänbeslut och commit · ${event.event_type}`,
{player_intent: payload.player_message, interpreted_intent: payload.intent, details: domain, world_version: payload.world_version},
{commit_status: event.commit_status, commit_sequence: event.commit_sequence, world_time: event.world_time, event_id: event.event_id},
'Rust fastställer om handlingen kan committas till den kanoniska världen.');
}
}
const raw = document.createElement('details');
raw.className = 'trace-raw';
const rawSummary = document.createElement('summary');
rawSummary.textContent = 'Visa all rå spårdata';
const pre = document.createElement('pre'); const pre = document.createElement('pre');
pre.textContent = JSON.stringify(group, null, 2); pre.textContent = JSON.stringify(group, null, 2);
details.append(summary, pre); raw.append(rawSummary, pre);
details.append(summary, chain, raw);
debugTrace.append(details); debugTrace.append(details);
} }
} }
@@ -769,6 +1053,7 @@
presenceTimer = null; presenceTimer = null;
playerMessagesPrimed = false; playerMessagesPrimed = false;
seenPlayerMessageIds.clear(); seenPlayerMessageIds.clear();
if (FEATURE_FLAGS.localAI) window.localGameAI?.stop();
await request('/api/logout', {method: 'POST'}); await request('/api/logout', {method: 'POST'});
if (location.pathname !== '/admin') appendLine('assistant', 'Du har loggat ut. Logga in igen för att fortsätta spela.'); if (location.pathname !== '/admin') appendLine('assistant', 'Du har loggat ut. Logga in igen för att fortsätta spela.');
characterDraft = null; characterDraft = null;
@@ -801,6 +1086,7 @@
} }
appendLine('user', message); appendLine('user', message);
messageField.disabled = true; messageField.disabled = true;
setActivityStatus('Berättaren ber AI skapa eller uppdatera ett biografiförslag utifrån det du skrev.');
try { try {
const proposal = await request('/api/character/draft', { const proposal = await request('/api/character/draft', {
method: 'POST', method: 'POST',
@@ -808,14 +1094,27 @@
body: JSON.stringify({input: message, current_draft: characterDraft}), body: JSON.stringify({input: message, current_draft: characterDraft}),
}); });
characterDraft = proposal.draft; characterDraft = proposal.draft;
clearActivityStatus();
appendLine('assistant', `${proposal.message}\n\nFörslag: ${characterDraft.name}, ${characterDraft.age} år.\n${characterDraft.biography}${biographyContextText(characterDraft.life_context)}\n\nSkriv ändringar eller “godkänn”.`); appendLine('assistant', `${proposal.message}\n\nFörslag: ${characterDraft.name}, ${characterDraft.age} år.\n${characterDraft.biography}${biographyContextText(characterDraft.life_context)}\n\nSkriv ändringar eller “godkänn”.`);
} catch (error) { } catch (error) {
clearActivityStatus();
appendLine('assistant', `Jag kunde inte ta fram ett biografiförslag: ${error.message}. Försök igen när tjänsten svarar.`); appendLine('assistant', `Jag kunde inte ta fram ett biografiförslag: ${error.message}. Försök igen när tjänsten svarar.`);
} }
messageField.disabled = false; messageField.disabled = false;
messageField.focus(); messageField.focus();
} }
async function handleGameMessage(message) { function refreshActionTools() {
const enabled = stage === 'game' && Boolean(latestPlayerAction) && !submitBusy;
document.querySelector('#redo-action').disabled = !enabled;
document.querySelector('#dry-run-action').disabled = !enabled;
}
async function handleGameMessage(message, actionMode = 'normal') {
if (FEATURE_FLAGS.localAI && actionMode === 'normal' && /^lokal ai(?:\s|$)/i.test(message.trim())) {
const response = await window.localGameAI?.settings(message);
appendLine('user', message);
appendLine('assistant', response || 'Kommandon: “lokal ai villkor”, “lokal ai godkänn villkor”, “lokal ai avvisa villkor”, “lokal ai på/av”, “lokal ai loggar på/av”, “lokal ai exportera loggar” och “lokal ai radera loggar”.');
return;
}
if (/^logga ut[.!]?$/i.test(message.trim())) { if (/^logga ut[.!]?$/i.test(message.trim())) {
appendLine('user', message); appendLine('user', message);
await handleLogout(); await handleLogout();
@@ -835,21 +1134,40 @@
else await proposeWorld(message); else await proposeWorld(message);
return; return;
} }
if (await handlePlayerMessageCommand(message)) return; if (actionMode === 'normal' && await handlePlayerMessageCommand(message)) return;
const idempotencyKey = pendingDialogue?.message === message if (actionMode === 'normal') latestPlayerAction = message;
const idempotencyKey = actionMode === 'normal' && pendingDialogue?.message === message
? pendingDialogue.idempotencyKey ? pendingDialogue.idempotencyKey
: crypto.randomUUID(); : crypto.randomUUID();
pendingDialogue = {message, idempotencyKey}; if (actionMode === 'normal') pendingDialogue = {message, idempotencyKey};
appendLine('user', message); appendLine('user', message, actionMode === 'dry_run' ? {speaker: 'Torrkörning'} : actionMode === 'redo' ? {speaker: 'Gör om'} : {});
messageField.disabled = true; messageField.disabled = true;
setActivityStatus(actionMode === 'dry_run'
? 'Torrkör handlingen utan att spara eller göra framsteg.'
: actionMode === 'redo'
? 'Gör om den senaste handlingen med aktuella regler.'
: 'Berättaren arbetar med din avsikt. Den avgör om en plats, scen eller person behöver etableras och fortsätter sedan berättelsen.');
try { try {
let clientAssistance = null;
if (FEATURE_FLAGS.localAI && actionMode === 'normal' && currentAccount && !currentAccount.is_admin && window.localGameAI) {
try {
const history = [...transcript.querySelectorAll('li')].map(line => line.textContent).filter(Boolean);
const assisted = await window.localGameAI.assist(message, history, gameState?.world || {});
clientAssistance = {
intent_hint: String(assisted.intent_hint || '').slice(0, 500),
warning: String(assisted.warning || '').slice(0, 500),
excerpts: Array.isArray(assisted.excerpts) ? assisted.excerpts.filter(item => typeof item === 'string' && item.length <= 500 && history.some(line => line.includes(item))).slice(0, 3) : [],
};
if (clientAssistance.warning) appendLine('system', `Lokal textkontroll: ${clientAssistance.warning}`, {speaker: 'Lokal AI', speak: false});
} catch (_) { /* Local assistance is optional; the original input always proceeds. */ }
}
let result; let result;
for (let attempt = 0; attempt < 2; attempt += 1) { for (let attempt = 0; attempt < 2; attempt += 1) {
try { try {
result = await request('/api/dialogue', { result = await request('/api/dialogue', {
method: 'POST', method: 'POST',
headers: {'content-type': 'application/json'}, headers: {'content-type': 'application/json'},
body: JSON.stringify({message, expected_world_version: gameState.world.version, idempotency_key: idempotencyKey}), body: JSON.stringify({message, expected_world_version: gameState.world.version, idempotency_key: idempotencyKey, forget_previous_turn: actionMode !== 'normal', dry_run: actionMode === 'dry_run', client_assistance: clientAssistance}),
}); });
break; break;
} catch (error) { } catch (error) {
@@ -858,22 +1176,45 @@
if (!gameState.world) throw new Error('world_not_available'); if (!gameState.world) throw new Error('world_not_available');
} }
} }
gameState.world.version = result.world_version; if (result.status !== 'dry_run') {
gameState.world.world_time = result.world_time; gameState.world.version = result.world_version;
pendingDialogue = null; gameState.world.world_time = result.world_time;
if (result.intent === 'move' || result.intent === 'meet') { pendingDialogue = null;
}
if (result.status !== 'dry_run' && (result.intent === 'move' || result.intent === 'meet')) {
try { try {
const refreshed = await request('/api/world'); const refreshed = await request('/api/world');
if (refreshed.world) gameState = refreshed; if (refreshed.world) gameState = refreshed;
} catch (_) { /* The committed dialogue stays successful if this optional view refresh fails. */ } } catch (_) { /* The committed dialogue stays successful if this optional view refresh fails. */ }
} }
const speakingNpc = ['speak', 'meet'].includes(result.intent) ? gameState.world.npc : null; clearActivityStatus();
appendLine('assistant', result.reply, speakingNpc const speakingNpc = result.status !== 'dry_run' && ['speak', 'meet'].includes(result.intent) ? gameState.world.npc : null;
for (const change of result.world_changes || []) {
appendLine('system', change, {speaker: 'Världsändring', speak: false});
}
for (const ruleName of result.debug_rules_created || []) {
appendLine('assistant', ruleName, {speaker: 'Nya regler', speak: false});
}
appendLine('assistant', result.reply, result.status === 'dry_run'
? {speaker: 'Torrkörning', voice: {role: 'narrator', voiceIdentity: 'neutral'}}
: speakingNpc
? {speaker: speakingNpc.name, voice: {characterId: speakingNpc.id, voiceIdentity: speakingNpc.voice_identity}} ? {speaker: speakingNpc.name, voice: {characterId: speakingNpc.id, voiceIdentity: speakingNpc.voice_identity}}
: {speaker: 'Berättelsen', voice: {role: 'narrator', voiceIdentity: 'neutral'}}); : {speaker: 'Berättaren', voice: {role: 'narrator', voiceIdentity: 'neutral'}});
if (result.context_compaction?.notice) {
appendLine('system', result.context_compaction.notice, {speaker: 'Kontext', speak: false});
}
refreshActionTools();
} catch (error) { } catch (error) {
clearActivityStatus();
messageField.value = message; messageField.value = message;
appendLine('assistant', `${explainDialogueError(error)} Ditt meddelande ligger kvar i inmatningen.`); try {
const history = [...transcript.querySelectorAll('li')].map(line => line.textContent).filter(Boolean);
const localReply = FEATURE_FLAGS.localAI
? await window.localGameAI?.offline(message, history, gameState?.world || {})
: null;
if (localReply) appendLine('assistant', `Lokalt, osparat förslag: ${localReply}`, {speaker: 'Lokal hjälp'});
else appendLine('assistant', `${explainDialogueError(error)} Ditt meddelande ligger kvar i inmatningen.`);
} catch (_) { appendLine('assistant', `${explainDialogueError(error)} Ditt meddelande ligger kvar i inmatningen.`); }
} }
messageField.disabled = false; messageField.disabled = false;
messageField.focus(); messageField.focus();
@@ -895,11 +1236,11 @@
if (location.pathname !== '/admin') voiceController.speak(status.textContent, {role: 'narrator', voiceIdentity: 'neutral'}); if (location.pathname !== '/admin') voiceController.speak(status.textContent, {role: 'narrator', voiceIdentity: 'neutral'});
} }
}); });
async function submitMessage(input, source = 'text') { async function submitMessage(input, source = 'text', actionMode = 'normal') {
if (submitBusy || messageField.disabled) return; if (submitBusy || messageField.disabled) return;
const message = String(input || '').trim(); const message = String(input || '').trim();
if (!message) return; if (!message) return;
if (handleVoiceCommand(message, source)) { messageField.value = ''; return; } if (actionMode === 'normal' && handleVoiceCommand(message, source)) { messageField.value = ''; return; }
submitBusy = true; submitBusy = true;
refreshMicrophone(); refreshMicrophone();
voiceController.stopListening(); voiceController.stopListening();
@@ -911,11 +1252,12 @@
messageField.value = ''; messageField.value = '';
try { try {
if (stage === 'biography') await handleBiography(message); if (stage === 'biography') await handleBiography(message);
else await handleGameMessage(message); else await handleGameMessage(message, actionMode);
} catch (error) { } catch (error) {
appendLine('assistant', `Det gick inte att genomföra begäran: ${error.message}`); appendLine('assistant', `Det gick inte att genomföra begäran: ${error.message}`);
} finally { } finally {
submitBusy = false; submitBusy = false;
refreshActionTools();
refreshMicrophone(); refreshMicrophone();
if (currentAccount?.is_admin) await refreshDecisionTrace(); if (currentAccount?.is_admin) await refreshDecisionTrace();
if (!play.hidden && !messageField.disabled) messageField.focus(); if (!play.hidden && !messageField.disabled) messageField.focus();
@@ -1006,10 +1348,17 @@
event.preventDefault(); event.preventDefault();
await submitMessage(messageField.value); await submitMessage(messageField.value);
}); });
document.querySelector('#redo-action').addEventListener('click', () => {
if (latestPlayerAction) submitMessage(latestPlayerAction, 'button', 'redo');
});
document.querySelector('#dry-run-action').addEventListener('click', () => {
if (latestPlayerAction) submitMessage(latestPlayerAction, 'button', 'dry_run');
});
document.querySelectorAll('[data-admin-view]').forEach(button => button.addEventListener('click', async () => { document.querySelectorAll('[data-admin-view]').forEach(button => button.addEventListener('click', async () => {
adminContent.setAttribute('aria-busy', 'true'); adminContent.setAttribute('aria-busy', 'true');
try { try {
if (button.dataset.adminView === 'players') await loadAdminPlayers(); if (button.dataset.adminView === 'players') await loadAdminPlayers();
else if (button.dataset.adminView === 'npcs') await loadAdminNpcs();
else if (button.dataset.adminView === 'prompts') await loadAdminPrompts(); else if (button.dataset.adminView === 'prompts') await loadAdminPrompts();
else if (button.dataset.adminView === 'rules') await loadAdminRules(); else if (button.dataset.adminView === 'rules') await loadAdminRules();
else if (button.dataset.adminView === 'logging') await loadAdminLogging(); else if (button.dataset.adminView === 'logging') await loadAdminLogging();
+2
View File
@@ -18,6 +18,8 @@ self.fetch = async (resource, options) => {
const requestedUrl = resource instanceof Request ? resource.url : String(resource); const requestedUrl = resource instanceof Request ? resource.url : String(resource);
const localModelUrl = localPiperModelUrl(requestedUrl, self.location.origin); const localModelUrl = localPiperModelUrl(requestedUrl, self.location.origin);
if (!localModelUrl) { if (!localModelUrl) {
const requestUrl = new URL(requestedUrl, self.location.origin);
if (requestUrl.origin !== self.location.origin) throw new Error(`External Piper asset blocked: ${requestUrl.origin}`);
const runtimeAsset = requestedUrl.includes('/static/piper-wasm-v1/onnx/'); const runtimeAsset = requestedUrl.includes('/static/piper-wasm-v1/onnx/');
const runtimeFile = runtimeAsset ? new URL(requestedUrl, self.location.origin).pathname.split('/').pop() : undefined; const runtimeFile = runtimeAsset ? new URL(requestedUrl, self.location.origin).pathname.split('/').pop() : undefined;
if (activeRequestId && runtimeAsset) { if (activeRequestId && runtimeAsset) {
+20
View File
@@ -5,6 +5,10 @@ test -s index.html
grep -q '<html lang="sv">' index.html grep -q '<html lang="sv">' index.html
grep -q 'id="frontend-version">__FRONTEND_VERSION__' index.html grep -q 'id="frontend-version">__FRONTEND_VERSION__' index.html
grep -q '<script src="/voice.js?v=__FRONTEND_VERSION__"></script>' index.html grep -q '<script src="/voice.js?v=__FRONTEND_VERSION__"></script>' index.html
grep -q 'const FEATURE_FLAGS = Object.freeze({localAI: false})' index.html
grep -q 'if (!FEATURE_FLAGS.localAI) return Promise.resolve(null)' index.html
grep -q "script.src = '/static/' + 'wllama-gemma3-v2/local-ai.js'" index.html
! grep -q '<script src="/static/wllama-gemma3-v2/local-ai.js"></script>' index.html
grep -q '<script src="/piper-runtime.js?v=__FRONTEND_VERSION__"></script>' index.html grep -q '<script src="/piper-runtime.js?v=__FRONTEND_VERSION__"></script>' index.html
grep -q 'no-store, no-cache, must-revalidate, proxy-revalidate, max-age=0' nginx/default.conf grep -q 'no-store, no-cache, must-revalidate, proxy-revalidate, max-age=0' nginx/default.conf
grep -q 'Cross-Origin-Embedder-Policy "require-corp"' nginx/default.conf grep -q 'Cross-Origin-Embedder-Policy "require-corp"' nginx/default.conf
@@ -46,6 +50,13 @@ grep -q 'WebKit versions before Safari 27' voice.js
grep -q "voiceIdentity: speakingNpc.voice_identity" index.html grep -q "voiceIdentity: speakingNpc.voice_identity" index.html
grep -q "role: 'narrator', voiceIdentity: 'neutral'" index.html grep -q "role: 'narrator', voiceIdentity: 'neutral'" index.html
grep -q 'COPY voice.js /usr/share/nginx/html/voice.js' Dockerfile grep -q 'COPY voice.js /usr/share/nginx/html/voice.js' Dockerfile
grep -Fq 'if (!currentAccount.is_admin && FEATURE_FLAGS.localAI)' index.html
grep -Fq 'localAI?.start(currentAccount.id)' index.html
grep -q "type === 'terms-required'" index.html
grep -q 'Gemma-villkor' index.html
grep -q 'lokal ai godkänn villkor' index.html
grep -q 'lokal ai avvisa villkor' index.html
grep -q 'client_assistance: clientAssistance' index.html
grep -q 'COPY public/piper-runtime.js /usr/share/nginx/html/piper-runtime.js' Dockerfile grep -q 'COPY public/piper-runtime.js /usr/share/nginx/html/piper-runtime.js' Dockerfile
grep -q 'COPY public/tts/piper-wasm-v1/' Dockerfile grep -q 'COPY public/tts/piper-wasm-v1/' Dockerfile
grep -q 'build:piper' .gitea/workflows/publish.yaml grep -q 'build:piper' .gitea/workflows/publish.yaml
@@ -55,6 +66,7 @@ grep -q "new Worker(workerUrl, {type: 'module'})" piper-runtime.js
grep -q 'worker.js?v=' piper-runtime.js grep -q 'worker.js?v=' piper-runtime.js
grep -q 'worker.onmessageerror' piper-runtime.js grep -q 'worker.onmessageerror' piper-runtime.js
grep -q 'localPiperModelUrl' piper-worker.js grep -q 'localPiperModelUrl' piper-worker.js
grep -q 'External Piper asset blocked' piper-worker.js
grep -q 'trackDownloadProgress' piper-worker.js grep -q 'trackDownloadProgress' piper-worker.js
grep -q 'new ReadableStream' piper-download-progress.mjs grep -q 'new ReadableStream' piper-download-progress.mjs
grep -q 'createOnnxWasmPaths(self.location.origin)' piper-worker.js grep -q 'createOnnxWasmPaths(self.location.origin)' piper-worker.js
@@ -93,6 +105,14 @@ grep -q "request('/api/admin/rules'" index.html
grep -q "request('/api/admin/settings/logging'" index.html grep -q "request('/api/admin/settings/logging'" index.html
grep -q 'data-admin-view="logging"' index.html grep -q 'data-admin-view="logging"' index.html
grep -q '/api/admin/audit?limit=200' index.html grep -q '/api/admin/audit?limit=200' index.html
grep -q 'data-admin-view="npcs"' index.html
grep -q '/api/admin/npcs?q=' index.html
grep -q '/api/admin/npcs/${encodeURIComponent(npcId)}/profile' index.html
grep -q '/api/admin/npcs/${encodeURIComponent(npcId)}/identity' index.html
grep -q '/api/admin/npcs/${encodeURIComponent(npcId)}/memories/${encodeURIComponent(memory.id)}' index.html
grep -q '/api/admin/npcs/${encodeURIComponent(npcId)}/possessions' index.html
grep -q 'Egenskaper och framtida profilfält' index.html
grep -q 'Minnesrekonstruktioner' index.html
grep -q 'entry.data.external_call' index.html grep -q 'entry.data.external_call' index.html
grep -q 'Externt tjänsteanrop' index.html grep -q 'Externt tjänsteanrop' index.html
grep -q "request('/api/world/start'" index.html grep -q "request('/api/world/start'" index.html
+23
View File
@@ -0,0 +1,23 @@
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const test = require('node:test');
const source = fs.readFileSync(path.join(__dirname, '..', 'index.html'), 'utf8');
test('player sees an accessible live activity line during world and character proposals', () => {
assert.match(source, /function setActivityStatus\(message\)/);
assert.match(source, /setAttribute\('aria-live', 'polite'\)/);
assert.match(source, /AI ta fram ett förslag på startvärld och en plats/);
assert.match(source, /AI skapa eller uppdatera ett biografiförslag/);
});
test('dialogue processing explains that scene, place, or person establishment is being considered', () => {
assert.match(source, /Berättaren arbetar med din avsikt\. Den avgör om en plats, scen eller person behöver etableras/);
});
test('local AI activity is shown separately from general narrator processing', () => {
assert.match(source, /detail\.type === 'activity' \? 'data-local-ai-activity'/);
assert.match(source, /Lokal AI: \$\{detail\.text \|\| ''\}/);
assert.match(source, /clearActivityStatus\(\);/);
});
+31
View File
@@ -0,0 +1,31 @@
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const test = require('node:test');
const page = fs.readFileSync(path.join(__dirname, '..', 'index.html'), 'utf8');
test('local AI is paused by default and adapter loading is gated by its feature flag', () => {
assert.match(page, /const FEATURE_FLAGS = Object\.freeze\(\{localAI: false\}\)/);
assert.match(page, /if \(!FEATURE_FLAGS\.localAI\) return Promise\.resolve\(null\)/);
assert.match(page, /script\.src = '\/static\/' \+ 'wllama-gemma3-v2\/local-ai\.js'/);
assert.doesNotMatch(page, /<script src="\/static\/wllama-gemma3-v2\/local-ai\.js"><\/script>/);
assert.match(page, /if \(!currentAccount\.is_admin && FEATURE_FLAGS\.localAI\)[\s\S]*?loadLocalAiAdapter\(\)/);
});
test('Gemma license links are shown in the accessible game dialogue and consent can be withdrawn', () => {
assert.match(page, /type === 'terms-required'/);
assert.match(page, /Gemma-villkor/);
assert.match(page, /Spelvillkor för Gemma/);
assert.match(page, /policy för förbjuden användning/);
assert.match(page, /lokal ai godkänn villkor/);
assert.match(page, /lokal ai avvisa villkor/);
assert.match(page, /window\.localGameAI\?\.stop\(\)/);
});
test('local assistance remains advisory and preserves the normal dialogue request path', () => {
assert.match(page, /client_assistance: clientAssistance/);
assert.match(page, /Local assistance is optional; the original input always proceeds/);
assert.match(page, /request\('\/api\/dialogue'/);
assert.match(page, /Lokalt, osparat förslag:/);
});