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31 Commits
Author SHA1 Message Date
Gitea Actions bb317a9366 Release 0.1.65 [auto-version-bump] 2026-10-19 03:57:10 +02:00
Ein Anderssono d8f8300ab9 Show dialogue context compaction notice and trace
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2026-10-19 03:56:38 +02:00
Gitea Actions 4774223596 Release 0.1.64 [auto-version-bump] 2026-10-19 03:32:19 +02:00
Ein Anderssono a235d71c21 Add redo and dry-run dialogue actions
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2026-10-19 03:29:21 +02:00
Gitea Actions de742f4079 Release 0.1.63 [auto-version-bump] 2026-10-19 02:17:00 +02:00
Ein Anderssono f54499ee5c Render color-coded AI Luau Rust trace
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2026-10-19 02:15:20 +02:00
Gitea Actions a111b95cef Release 0.1.62 [auto-version-bump] 2026-10-18 12:56:05 +02:00
Ein Anderssono f4d3e2fc3b Add explicit send button to dialogue input
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2026-10-18 12:55:39 +02:00
Gitea Actions fa11314b23 Release 0.1.61 [auto-version-bump] 2026-10-17 16:38:43 +02:00
Ein Anderssono c9b14e0726 Fix Piper memory pressure on iOS
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2026-10-17 16:38:16 +02:00
Gitea Actions b956527c72 Release 0.1.60 [auto-version-bump] 2026-10-17 03:50:23 +02:00
Ein Anderssono 7b0e43dff5 Add admin decision trace beside game
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2026-10-17 03:44:51 +02:00
Gitea Actions 381c90e95e Release 0.1.59 [auto-version-bump] 2026-10-16 10:47:45 +02:00
Ein Anderssono f317e6254f Show sensory narration as one description
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2026-10-16 10:47:18 +02:00
Gitea Actions b6deecae0a Release 0.1.58 [auto-version-bump] 2026-10-16 08:51:35 +02:00
Ein Anderssono a4f89f2b82 Use single-thread ONNX runtime for mobile speech
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2026-10-16 08:51:08 +02:00
Gitea Actions aa832fd7cc Release 0.1.57 [auto-version-bump] 2026-10-16 08:46:23 +02:00
Ein Anderssono d788f8b350 Fix frontend check for download progress helper
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2026-10-16 08:45:56 +02:00
Ein Anderssono 04bac2ba30 Track ONNX WebAssembly asset downloads
Build and publish frontend / publish (push) Failing after 3s
2026-10-16 08:44:38 +02:00
Gitea Actions 8e7c74bb41 Release 0.1.56 [auto-version-bump] 2026-10-16 08:08:12 +02:00
Ein Anderssono 89c238bcea Show Piper startup and download stages
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2026-10-16 08:07:44 +02:00
Gitea Actions 81990d7129 Release 0.1.55 [auto-version-bump] 2026-10-16 08:02:41 +02:00
Ein Anderssono 7f77b904ac Track Piper model bytes in the worker
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2026-10-16 08:02:17 +02:00
Gitea Actions ab574acd39 Release 0.1.54 [auto-version-bump] 2026-10-16 07:55:43 +02:00
Ein Anderssono 0bee9f40d3 Show download size when model length is unavailable
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2026-10-16 07:55:18 +02:00
Gitea Actions 291fdcbf08 Release 0.1.53 [auto-version-bump] 2026-10-16 07:50:26 +02:00
Ein Anderssono 846bfec04d Show Piper model download progress
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2026-10-16 07:49:58 +02:00
Gitea Actions ccaa14896c Release 0.1.52 [auto-version-bump] 2026-10-16 07:45:46 +02:00
Ein Anderssono d26d7f0b55 Run Piper ONNX in a module worker
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2026-10-16 07:45:21 +02:00
Gitea Actions 874b9be841 Release 0.1.51 [auto-version-bump] 2026-10-16 07:39:16 +02:00
Ein Anderssono d3b5308097 Show static service version in frontend footer
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2026-10-16 07:38:51 +02:00
19 changed files with 680 additions and 52 deletions
+1
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@@ -3,6 +3,7 @@
- This repository owns only the static, accessible web client and its container/chart packaging.
- Rust remains the sole authority for game state. The frontend calls the backend through same-origin `/api/...` and `/version` paths.
- Keep frontend and backend behind `ai-spel.k3s.k0.nu` so session cookies remain same-origin.
- The public footer displays frontend, static-service, and API versions; load static-service version from uncached `/static/version.json`.
- `VERSION` is the only release-version source in this repository. Use `scripts/bump-version.py`; do not manually edit chart versions.
- Changes are written locally and built, checked, published, and exercised by Gitea Actions on the existing `large` runner and Kubernetes. Never run apps, tests, containers, images, or binaries locally. Do not create or register runners.
- Never commit secrets, generated credentials, kubeconfigs, or environment files.
+5 -1
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@@ -6,11 +6,13 @@ After login, character creation and play use one dialogue history and one text i
During play the UI has no persistent location, task, inventory, economy, status, or purchase panels. The player asks for information or writes an action in the same input. Rust validates state changes; the AI can only propose a typed intent. A direct request to travel may establish a new place and an encounter when Rust commits that movement.
The dialogue also offers **Gör om senaste** and **Torrkör senaste**. Both resend the latest player action while leaving the previous dialogue turn out of the AI conversation context. “Gör om” processes a fresh, normal turn. “Torrkör” calls the narrator and evaluates already-approved stored Luau rules, then rolls back the complete game transaction; it does not save the player turn, AI trace, rule, event, ownership, or world progress. A rule that would need to be newly generated is reported as not evaluated, because a dry run never stores newly generated rules.
If the player asks to find or approach someone and no NPC is present, the direct dialogue scene may propose one person and an opening line. Rust creates that NPC only for the explicit request and commits the first exchange idempotently; a later turn continues the saved conversation. Clear requests about the current location are answered from its saved facts without asking the player to restate what they want to inspect.
The separate `/admin` route provides an authenticated operations view for player search/profile/trace, YAML prompt assets, generated Luau rules with validation results, runtime debug logging, and the append-only audit log. All privileged data comes from the Rust `/api/admin/...` API; the browser never connects directly to PostgreSQL. Backend endpoints require `accounts.is_admin=true`. The Driftloggar view lets an administrator switch `debug=true` on or off without restarting pods; the setting is stored in PostgreSQL and propagated to running replicas. Verbose pod logs include request, AI-call, validation, and commit metadata but never raw player text, prompts, model responses, sessions, or secrets. Full protected prompt/provider exchanges remain in the audited player trace.
The game is text- and dialogue-based and uses no images. Place descriptions include sound, smell, air/temperature, touch/surface, and spatial-orientation cues. Visible details may also be described in words, but are never required to understand the scene or play. The transcript is screen-reader announced, and Enter submits the input while Shift+Enter inserts a newline; no separate send button is required.
The game is text- and dialogue-based and uses no images. Place descriptions include sound, smell, air/temperature, touch/surface, and spatial-orientation cues. Visible details may also be described in words, but are never required to understand the scene or play. The transcript is screen-reader announced. A clearly labeled **Skicka** button beside the microphone submits typed text; Enter also submits while Shift+Enter inserts a newline. Typed text, speech transcriptions, and the send button all use the same submission flow.
Player-facing speech uses Piper TTS in WebAssembly in the browser after audio is activated by a user gesture. It reads game dialogue, onboarding, account responses, character and world creation, gameplay replies, in-game errors, and microphone disclosures; the `/admin` route is excluded. The audio is decoded and played through the Web Audio API, independently of `speechSynthesis`. The first unauthenticated visit keeps the introduction visible and it can be started with `Läs introduktionen`. New game replies are read automatically and the transcript remains available to screen readers and as text. Returning players hear the latest saved game reply when they reopen the game. The player can change speaking rate; narrator pitch is neutral and character pitch is varied consistently by voice identity. These preferences are stored in browser `localStorage`. If WebAssembly, model loading, or audio playback fails, the same content remains available as text and the dialogue offers a retry.
@@ -26,6 +28,8 @@ On iPhone and iPad, Safari requires a user gesture to unlock Web Audio. The fron
The browser and API stay on the same public origin, `https://ai-spel.k3s.k0.nu`. The ingress routes `/` to this frontend service and routes `/api`, `/version`, and `/health` to the Rust service. That keeps the current server-side session cookie same-origin and avoids browser CORS configuration.
The public footer displays the frontend, static-service, and API versions. It fetches `/static/version.json` without caching; the static service creates that file from its sole `VERSION` source during the same image build used for the matching Helm chart and release tag.
## Release flow
`VERSION` is the only version source for this repository. Gitea Actions on the existing `large` runner runs the static checks, Helm lint/template, publishes a commit image, bumps the patch version through `scripts/bump-version.py`, creates the matching release commit and Git tag, and publishes the release image, Helm chart, and rendered frontend manifest to Harbor. Argo CD tracks the newest published frontend chart. The image and chart releases use the same version as the commit and tag.
+1 -1
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@@ -1 +1 @@
0.1.50
0.1.65
+2 -2
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@@ -2,5 +2,5 @@ apiVersion: v2
name: ai-spel-frontend
description: Static web frontend for the Swedish life simulator
type: application
version: 0.1.50
appVersion: "0.1.50"
version: 0.1.65
appVersion: "0.1.65"
+13
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@@ -0,0 +1,13 @@
# ADR 0001: Run Piper in an ES module worker
## Decision
Bundle the Piper worker as an ES module and start it with `new Worker(url, { type: 'module' })`.
## Context
Piper loads ONNX Runtime Web and its WebAssembly loader dynamically. The current IIFE/classic worker bundle reports `TypeError: "undefined" cannot be parsed as a URL` during WASM backend initialization, even though the pinned same-origin ONNX loader and binary are available. This is consistent with module-relative URL metadata being lost in the classic bundle.
## Consequences
The browser must support module workers. Current supported browser targets already require modern WebAssembly and worker support. CI asserts that the worker is built and started in module mode; production acceptance remains the real deployed browser flow.
@@ -0,0 +1,13 @@
# ADR 0002: Run ONNX with one thread inside the Piper worker
## Decision
Configure ONNX Runtime Web to use one thread and stop backend initialization after 60 seconds. Piper already runs in a dedicated worker, so ONNX does not need to create another worker pool.
## Context
On iPad, the threaded ONNX WASM file downloaded fully, but the runtime did not report that initialization had completed. Nested worker startup and shared-memory setup are a likely compatibility boundary on mobile Safari. The available production assets currently include the threaded ONNX build.
## Consequences
This removes ONNX's additional worker pool and bounds initialization failures with a visible error. It may reduce inference throughput on desktop devices. CI and Kubernetes release verification must confirm that Piper still initializes and speaks on supported browsers; iPad acceptance remains a manual device check.
@@ -0,0 +1,13 @@
# ADR 0003: Limit Piper WASM to one thread and reset failed workers
## Decision
The Piper worker reports one available processor to Piper and configures ONNX Runtime for one thread. If a synthesis request fails, the browser client terminates that worker; the next player retry creates a fresh worker and ONNX module.
## Context
Piper TTS Web 1.0.3 sets `env.wasm.numThreads` from `navigator.hardwareConcurrency` during `TtsSession.init()`, after the application had configured ONNX Runtime. On iPad this could undo the single-thread setting and request a larger WASM worker pool. The library also retains a singleton session if ONNX initialization fails, so retrying in the same worker can reuse a failed initialization.
## Consequences
The one-thread limit reduces parallel inference but lowers memory pressure on mobile Safari. Failed initialization no longer poisons future attempts in the same worker. This cannot guarantee that every device has enough memory for the 63 MB medium voice model; the CI release and Kubernetes checks validate packaging and deployment, while actual iPad memory behavior still requires device verification.
+319 -26
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@@ -17,9 +17,12 @@
#dialogue li { margin-block: 1rem; white-space: pre-wrap; overflow-wrap: anywhere; }
#dialogue li[data-role="user"] { font-weight: 650; }
#dialogue li[data-role="assistant"] { padding-inline-start: .75rem; border-inline-start: .2rem solid currentColor; }
#dialogue li[data-role="system"] { padding-inline-start: .75rem; border-inline-start: .2rem dashed currentColor; font-size: .92em; }
#message { width: 100%; min-height: 3.5rem; box-sizing: border-box; }
#message-tools { display: flex; flex-wrap: wrap; align-items: center; gap: .5rem; }
#voice-status { min-height: 1.5em; }
#speech-progress { width: min(100%, 32rem); height: 1.25rem; }
#speech-progress-value { margin-inline-start: .5rem; font-variant-numeric: tabular-nums; }
#dialogue li[data-role="voice-controls"] { border: 1px solid currentColor; border-radius: .35rem; padding: .75rem; }
#dialogue li[data-role="voice-controls"] fieldset { display: grid; gap: .5rem; margin-block: .5rem; }
#admin-content { display: grid; gap: 1rem; }
@@ -27,6 +30,31 @@
#admin-content pre { white-space: pre-wrap; overflow-wrap: anywhere; max-height: 32rem; overflow: auto; }
#admin-toolbar { display: flex; flex-wrap: wrap; gap: .5rem; margin-block: 1rem; }
#player-search { display: flex; flex-wrap: wrap; align-items: end; gap: .5rem; }
body.debug-layout { max-width: none; margin: 0; padding: .5rem; height: 100vh; overflow: hidden; }
#play-layout.debug-enabled { display: grid; grid-template-columns: minmax(0, 1fr) minmax(0, 1fr); gap: .75rem; height: calc(100vh - 4rem); }
#play-layout.debug-enabled #play, #play-layout.debug-enabled #debug-panel { min-width: 0; height: 100%; overflow: auto; padding: 1rem; box-sizing: border-box; }
#play-layout.debug-enabled #debug-panel { border-inline-start: 1px solid currentColor; }
#debug-panel h2 { margin-block-start: 0; }
#debug-trace { display: grid; gap: .6rem; }
#debug-trace details { border: 1px solid currentColor; border-radius: .3rem; padding: .5rem; }
#debug-trace summary { cursor: pointer; overflow-wrap: anywhere; }
#debug-trace pre { white-space: pre-wrap; overflow-wrap: anywhere; font: .8rem/1.45 ui-monospace, monospace; }
.trace-chain { display: grid; gap: .65rem; margin-block: .75rem; }
.trace-step { border: 1px solid currentColor; border-inline-start: .35rem solid currentColor; border-radius: .3rem; padding: .65rem; }
.trace-step[data-engine="player"] { border-inline-start-color: #64748b; }
.trace-step[data-engine="ai"] { border-inline-start-color: #2563eb; }
.trace-step[data-engine="luau"] { border-inline-start-color: #9333ea; }
.trace-step[data-engine="rust"] { border-inline-start-color: #c2410c; }
.trace-step h3 { font-size: 1rem; margin: 0 0 .5rem; }
.trace-step .trace-engine { font-weight: 750; }
.trace-step pre { margin: .25rem 0 .75rem; }
.trace-raw { margin-block-start: .75rem; }
@media (max-width: 800px) {
body.debug-layout { height: auto; overflow: auto; }
#play-layout.debug-enabled { grid-template-columns: minmax(0, 1fr); height: auto; }
#play-layout.debug-enabled #play { min-height: 55vh; }
#play-layout.debug-enabled #debug-panel { min-height: 45vh; border-inline-start: 0; border-block-start: 1px solid currentColor; }
}
.sr-only { position: absolute; width: 1px; height: 1px; padding: 0; margin: -1px; overflow: hidden; clip: rect(0,0,0,0); white-space: nowrap; border: 0; }
[hidden] { display: none !important; }
footer { margin-top: 2rem; border-top: 1px solid; padding-top: .5rem; color: GrayText; font-size: .875rem; }
@@ -46,17 +74,31 @@
<div><button type="submit" name="intent" value="login">Logga in</button> <button type="submit" name="intent" value="register">Skapa konto</button></div>
</form>
</section>
<div id="play-layout">
<section id="play" aria-label="Spelets dialog" hidden>
<h1 class="sr-only">Dialog</h1>
<ol id="dialogue" aria-label="Dialoghistorik" role="log" aria-live="polite" aria-relevant="additions text"></ol>
<form id="message-form">
<label for="message" id="message-label">Skriv ett meddelande</label>
<textarea id="message" name="message" maxlength="4000" aria-describedby="message-help" autocomplete="off"></textarea>
<div id="message-tools"><button type="button" id="microphone" aria-pressed="false" aria-describedby="voice-status">Starta mikrofon</button></div>
<span id="message-help" class="sr-only">Tryck Enter för att skicka. Tryck Skift och Enter för ny rad.</span>
<div id="message-tools"><button type="submit" id="send-message">Skicka</button> <button type="button" id="microphone" aria-pressed="false" aria-describedby="voice-status">Starta mikrofon</button> <button type="button" id="redo-action" disabled>Gör om senaste</button> <button type="button" id="dry-run-action" disabled>Torrkör senaste</button></div>
<span id="message-help" class="sr-only">Tryck på Skicka eller Enter för att skicka. Tryck Skift och Enter för ny rad.</span>
</form>
<p id="voice-status" role="status" aria-live="polite"></p>
<div id="speech-progress-container" hidden>
<label for="speech-progress">Hämtar svensk röstmodell till enheten</label>
<progress id="speech-progress" aria-label="Nedladdning av svensk röstmodell"></progress>
<output id="speech-progress-value" for="speech-progress">Väntar på nedladdning</output>
</div>
</section>
<aside id="debug-panel" aria-labelledby="debug-heading" hidden>
<h2 id="debug-heading">Beslutsspårning</h2>
<p>Administratörsvy för ditt eget spelkonto. Varje steg visar sparad indata och utdata i kedjan: spelare (grå), AI (blå), Luau (lila) och Rust (orange). Promptar, modelltrafik, regelresultat och commit visas från revisionsloggad API-data. Hemligheter och credentials maskeras av servern.</p>
<button type="button" id="debug-refresh">Uppdatera spår</button>
<p id="debug-status" role="status" aria-live="polite">Hämtar spårning…</p>
<div id="debug-trace" aria-label="Kronologiskt beslutsspår"></div>
</aside>
</div>
<section id="admin-view" aria-labelledby="admin-heading" hidden>
<h1 id="admin-heading">Administration</h1>
<p>Privilegierad läsning loggas. Känsligt spelarinnehåll visas bara här för administratörer.</p>
@@ -71,12 +113,16 @@
<div id="admin-content" aria-live="polite" aria-busy="false"></div>
</section>
</main>
<footer id="version-footer">Frontend <span id="frontend-version">__FRONTEND_VERSION__</span> · API <span id="api-version">hämtar version…</span></footer>
<footer id="version-footer">Frontend <span id="frontend-version">__FRONTEND_VERSION__</span> · Statik <span id="static-version">hämtar version…</span> · API <span id="api-version">hämtar version…</span></footer>
<script src="/piper-runtime.js?v=__FRONTEND_VERSION__"></script>
<script src="/voice.js?v=__FRONTEND_VERSION__"></script>
<script>
const auth = document.querySelector('#auth');
const play = document.querySelector('#play');
const playLayout = document.querySelector('#play-layout');
const debugPanel = document.querySelector('#debug-panel');
const debugTrace = document.querySelector('#debug-trace');
const debugStatus = document.querySelector('#debug-status');
const adminView = document.querySelector('#admin-view');
const adminContent = document.querySelector('#admin-content');
const transcript = document.querySelector('#dialogue');
@@ -86,9 +132,12 @@
let characterDraft = null;
let worldDraft = null;
let gameState = null;
let currentAccount = null;
let debugRefreshBusy = false;
let submitBusy = false;
let pendingDialogue = null;
let latestAssistantText = '';
let latestPlayerAction = '';
let latestAssistantVoice = {role: 'narrator', voiceIdentity: 'neutral'};
let speechRecoveryElement = null;
const voiceSettingsKey = 'ai-spel.voice-settings.v2';
@@ -157,6 +206,62 @@
const authVoiceStatus = document.querySelector('#auth-voice-status');
if (authVoiceStatus && !auth.hidden && message) authVoiceStatus.textContent = message;
}
function updateSpeechProgress(message = '') {
const container = document.querySelector('#speech-progress-container');
const progress = document.querySelector('#speech-progress');
const value = document.querySelector('#speech-progress-value');
const label = container.querySelector('label');
const preparing = message.startsWith('Förbereder svensk uppläsning.');
const phase = [
'Laddar WebAssembly-motorn för svensk uppläsning.',
'Startar WebAssembly-motorn efter nedladdning av',
'Hämtar information om den svenska röstmodellen.',
'Ansluter till servern för att hämta den svenska röstmodellen.',
'Läser in den svenska röstmodellen.',
'Röstmodellen är inläst. Skapar uppläsningen.',
].find(text => message.startsWith(text));
const match = message.match(/^Hämtar svensk röstmodell till enheten: (\d+) procent\.$/);
const bytesMatch = message.match(/^Hämtar svensk röstmodell till enheten: ([\d.,]+) MB hämtade\.$/);
const runtimeFile = message.match(/^(?:Hämtar|Läser in) WebAssembly-filen ([\w.-]+)\.?$/);
const runtimePercent = message.match(/^Hämtar WebAssembly-filen ([\w.-]+): (\d+) procent\.$/);
const runtimeBytes = message.match(/^Hämtar WebAssembly-filen ([\w.-]+): ([\d.,]+) MB hämtade\.$/);
if (!preparing && !phase && !match && !bytesMatch && !runtimeFile && !runtimePercent && !runtimeBytes) {
container.hidden = true;
progress.removeAttribute('value');
value.textContent = 'Väntar på nedladdning';
return false;
}
container.hidden = false;
label.textContent = runtimePercent || runtimeBytes
? `Hämtar WebAssembly-filen ${runtimePercent?.[1] || runtimeBytes?.[1]}`
: runtimeFile
? runtimeFile[0].replace(/\.$/, '')
: phase || 'Hämtar svensk röstmodell till enheten';
if (runtimePercent) {
progress.value = Math.max(0, Math.min(100, Number(runtimePercent[2])));
value.textContent = `${runtimePercent[2]}%`;
return true;
}
if (runtimeBytes) {
progress.removeAttribute('value');
value.textContent = `${runtimeBytes[2]} MB hämtade`;
return true;
}
if (match) {
const percent = Math.max(0, Math.min(100, Number(match[1])));
progress.value = percent;
value.textContent = `${percent}%`;
return true;
}
if (bytesMatch) {
progress.removeAttribute('value');
value.textContent = `${bytesMatch[1]} MB hämtade`;
return true;
}
progress.removeAttribute('value');
value.textContent = phase ? 'Pågår…' : 'Förbereder…';
return true;
}
function clearSpeechRecovery() {
speechRecoveryElement?.remove();
speechRecoveryElement = null;
@@ -187,6 +292,8 @@
function refreshMicrophone() {
const button = document.querySelector('#microphone');
if (button) button.disabled = play.hidden || messageField.disabled || submitBusy;
const sendButton = document.querySelector('#send-message');
if (sendButton) sendButton.disabled = play.hidden || messageField.disabled || submitBusy;
}
function persistVoiceSettings() {
voiceSettings.mode = 'game-voice';
@@ -218,8 +325,15 @@
microphone.setAttribute('aria-pressed', String(listening));
microphone.textContent = listening ? 'Avsluta mikrofon' : 'Starta mikrofon';
refreshMicrophone();
if (message) setVoiceStatus(message);
else if (state === 'IDLE') setVoiceStatus('');
if (message) {
const downloading = updateSpeechProgress(message);
setVoiceStatus(downloading && message.startsWith('Hämtar svensk röstmodell')
? 'Hämtar svensk röstmodell till enheten.'
: message);
} else if (state === 'IDLE') {
updateSpeechProgress('');
setVoiceStatus('');
}
if (/Läs senaste repliken/.test(message)) showSpeechRecovery(message);
playVoiceSignal(state === 'IDLE' && /Mikrofonen är avstängd/.test(message) ? 'STOPPED' : state);
},
@@ -337,11 +451,15 @@
: next === 'world-draft'
? 'Ändra startförslaget eller skriv “godkänn”'
: 'Skriv vad du vill göra eller fråga';
refreshActionTools();
messageField.focus();
}
function showAuth() {
stage = 'auth';
play.hidden = true;
debugPanel.hidden = true;
playLayout.classList.remove('debug-enabled');
document.body.classList.remove('debug-layout');
adminView.hidden = true;
auth.hidden = false;
document.querySelector('#auth-heading').textContent = location.pathname === '/admin' ? 'Administratörsinloggning' : 'Svensk livssimulator';
@@ -356,6 +474,10 @@
auth.hidden = true;
adminView.hidden = true;
play.hidden = false;
const showDebug = currentAccount?.is_admin === true;
debugPanel.hidden = !showDebug;
playLayout.classList.toggle('debug-enabled', showDebug);
document.body.classList.toggle('debug-layout', showDebug);
refreshMicrophone();
messageField.focus();
}
@@ -365,6 +487,9 @@
voiceController.stopAll();
auth.hidden = true;
play.hidden = true;
debugPanel.hidden = true;
playLayout.classList.remove('debug-enabled');
document.body.classList.remove('debug-layout');
adminView.hidden = false;
document.querySelector('#version-footer').hidden = true;
}
@@ -528,8 +653,7 @@
body: JSON.stringify({input: message, current_draft: worldDraft}),
});
worldDraft = proposal.draft;
const senses = worldDraft.location_senses;
appendLine('assistant', `${proposal.message}\n\nVärld: ${worldDraft.name}\nStartplats: ${worldDraft.location_name}. ${worldDraft.location_description}\nLjud: ${senses.sound}\nDoft: ${senses.smell}\nLuft och temperatur: ${senses.air_and_temperature}\nBeröring och ytor: ${senses.touch_and_surfaces}\nOrientering: ${senses.spatial_orientation}\nStartbelopp: ${worldDraft.starting_balance_sek} kronor. ${worldDraft.offer_name} kostar ${worldDraft.offer_price_sek} kronor.\n\nSkriv ändringar eller “godkänn”.`);
appendLine('assistant', `${proposal.message}\n\nVärld: ${worldDraft.name}\nStartplats: ${worldDraft.location_name}. ${worldDraft.location_description}\nStartbelopp: ${worldDraft.starting_balance_sek} kronor. ${worldDraft.offer_name} kostar ${worldDraft.offer_price_sek} kronor.\n\nSkriv ändringar eller “godkänn”.`);
} catch (error) {
appendLine('assistant', `Förslaget kunde inte tas fram: ${error.message}. Skriv “försök igen” när du vill försöka på nytt.`);
}
@@ -562,21 +686,24 @@
const lines = await request('/api/dialogue');
transcript.replaceChildren();
latestAssistantText = '';
for (const line of lines) appendLine(line.role === 'user' ? 'user' : 'assistant', line.content, {speak: false});
latestPlayerAction = [...lines].reverse().find(line => line.role === 'user')?.content || '';
for (const line of lines) appendLine(line.role === 'user' ? 'user' : line.role === 'system' ? 'system' : 'assistant', line.content, {speaker: line.speaker, speak: false});
refreshActionTools();
if (lines.length > 0 && latestAssistantText && location.pathname !== '/admin') {
voiceController?.speak(latestAssistantText, {role: 'narrator', voiceIdentity: 'neutral'});
} else if (lines.length === 0 && gameState?.world) {
const place = gameState.world.location;
const senses = place.senses || {};
appendLine('assistant', `Du börjar på ${place.name}. ${place.description} Ljud: ${senses.sound || 'Inget särskilt ljud beskrivet.'} Doft: ${senses.smell || 'Ingen särskild doft beskriven.'} Luft och temperatur: ${senses.air_and_temperature || 'Inte beskrivet.'} Beröring och ytor: ${senses.touch_and_surfaces || 'Inte beskrivet.'} Orientering: ${senses.spatial_orientation || 'Inte beskrivet.'}`);
appendLine('assistant', `Du börjar på ${place.name}. ${place.description}`);
}
}
async function openGame() {
currentAccount = await request('/api/me');
gameState = await request('/api/world');
showPlay();
if (!gameState.character) {
transcript.replaceChildren();
appendInitialPrompt();
if (currentAccount.is_admin) await refreshDecisionTrace();
return;
}
characterDraft = null;
@@ -584,13 +711,148 @@
worldDraft = null;
appendLine('assistant', 'Nu föreslår jag en startplats som passar biografin. Du kan ändra förslaget innan något sparas. Skriv “börja”.');
setStage('world-draft');
if (currentAccount.is_admin) await refreshDecisionTrace();
return;
}
await loadSavedDialogue();
if (currentAccount.is_admin) await refreshDecisionTrace();
setStage('game');
startPlayerPresence();
announcePlayerChatHelp();
}
function traceTimestamp(record) {
return record.recorded_at || record.requested_at || record.completed_at || record.created_at || '';
}
function renderDecisionTrace(data) {
const groups = new Map();
for (const [kind, records] of Object.entries({events: data.events || [], ai_interactions: data.ai_interactions || [], player_messages: data.player_messages || []})) {
for (const record of records) {
const key = record.correlation_id || `${kind}:${record.event_id || record.id || traceTimestamp(record)}`;
if (!groups.has(key)) groups.set(key, {correlation_id: key, events: [], ai_interactions: [], player_messages: [], latest: ''});
const group = groups.get(key);
group[kind].push(record);
const time = traceTimestamp(record);
if (time > group.latest) group.latest = time;
}
}
const ordered = [...groups.values()].sort((a, b) => b.latest.localeCompare(a.latest));
debugTrace.replaceChildren();
if (ordered.length === 0) {
const empty = document.createElement('p');
empty.textContent = 'Ingen sparad spårning för kontot ännu.';
debugTrace.append(empty);
return;
}
for (const group of ordered) {
const details = document.createElement('details');
details.open = debugTrace.childElementCount === 0;
const summary = document.createElement('summary');
const eventNames = group.events.map(event => `${event.event_type} (${event.commit_status || 'okänt utfall'})`).join(', ');
const prompts = group.ai_interactions.map(interaction => `${interaction.prompt_id} v${interaction.prompt_version}: ${interaction.outcome}`).join(', ');
summary.textContent = `${group.latest || 'Tid saknas'} · ${group.correlation_id}${eventNames ? ` · Rust: ${eventNames}` : ''}${prompts ? ` · AI: ${prompts}` : ''}`;
const chain = document.createElement('div');
chain.className = 'trace-chain';
const addStep = (engine, title, input, output, note = '') => {
const card = document.createElement('article');
card.className = 'trace-step';
card.dataset.engine = engine;
const heading = document.createElement('h3');
const label = document.createElement('span');
label.className = 'trace-engine';
label.textContent = `${engine === 'luau' ? 'Luau' : engine === 'ai' ? 'AI' : engine === 'rust' ? 'Rust' : 'Spelare'} · `;
heading.append(label, document.createTextNode(title));
card.append(heading);
if (note) {
const noteElement = document.createElement('p');
noteElement.textContent = note;
card.append(noteElement);
}
const addValue = (name, value) => {
const valueHeading = document.createElement('strong');
valueHeading.textContent = name;
const pre = document.createElement('pre');
pre.textContent = typeof value === 'string' ? value : JSON.stringify(value ?? 'Ingen uppgift sparad', null, 2);
card.append(valueHeading, pre);
};
addValue('Indata', input);
addValue('Utdata', output);
chain.append(card);
};
const orderedEvents = [...group.events].sort((a, b) => traceTimestamp(a).localeCompare(traceTimestamp(b)));
const orderedInteractions = [...group.ai_interactions].sort((a, b) => traceTimestamp(a).localeCompare(traceTimestamp(b)));
const playerMessages = [
...orderedEvents.map(event => event.payload?.player_message).filter(Boolean),
...group.player_messages.map(message => message.message).filter(Boolean),
];
for (const [index, message] of playerMessages.entries()) {
addStep('player', `Spelarens avsikt ${playerMessages.length > 1 ? index + 1 : ''}`, message, {submitted: true});
}
for (const interaction of orderedInteractions) {
const external = interaction.external_call || {};
const isCompaction = interaction.prompt_id === 'dialogue-context-compaction';
addStep('ai', `${isCompaction ? 'Kontextkomprimering' : interaction.prompt_id} · v${interaction.prompt_version} · ${interaction.outcome}`,
{prompt_yaml: interaction.prompt_yaml, rendered_messages: interaction.rendered_messages, provider: external.service, model: external.model, thinking_effort: external.thinking_effort, provider_request: external.request},
{response: interaction.response, outcome: interaction.outcome, provider_status: external.response_status, provider_response: external.response_body, provider_error: external.error, duration_ms: external.duration_ms, rust_interpretation_and_validation: interaction.metadata},
isCompaction
? 'Äldre privat dialog kondenseras; kontrollera källhändelser, prompt, modellsvar, sammanfattningshash och sparad sekvens. Sammanfattningen är inte kanonisk världssanning.'
: 'AI-förslag och providertrafik. Förslaget är inte i sig ett fastställt världsfaktum.');
const metadata = interaction.metadata || {};
if (metadata.validation_inputs || metadata.validation_results || metadata.decision?.includes?.('rule')) {
addStep('luau', `Regelutkast och tester · ${metadata.rule_key || metadata.activity_key || interaction.prompt_id}`,
{rule_draft: interaction.response, test_inputs: metadata.validation_inputs},
{decision: metadata.decision || interaction.outcome, test_results: metadata.validation_results, source_hash: metadata.source_hash, rule_id: metadata.rule_id, rule_version: metadata.rule_version},
'Luau körs med isolerade testindata; resultatet kontrolleras av Rust innan regeln aktiveras.');
}
}
for (const event of orderedEvents) {
const payload = event.payload || {};
const domain = payload.details || {};
const luau = domain.luau_trace;
if (luau) {
addStep('luau', `Regelkörning · ${domain.activity_key || domain.rule_id || 'regel'}`,
{source: event.rule_source || 'Källkod saknas i denna spårpost.', invocation: luau.input},
luau.error ? {error: luau.error, output: luau.output} : luau.output,
`Regel ${domain.rule_id || 'okänd'} version ${domain.rule_version ?? 'okänd'} · hash ${domain.rule_hash || 'saknas'}`);
addStep('rust', 'Effektvalidering och världskommando',
{proposed_effects: domain.rust_validation?.input_effects || luau.output, activity: domain.activity_key, world_version_before: luau.input?.snapshot?.version},
{validation: domain.rust_validation, committed_event: event.event_type, commit_status: event.commit_status, commit_sequence: event.commit_sequence, world_time: event.world_time, committed_details: domain},
'Rust verifierar typade effekter och skriver den godkända förändringen atomärt.');
} else {
addStep('rust', `Domänbeslut och commit · ${event.event_type}`,
{player_intent: payload.player_message, interpreted_intent: payload.intent, details: domain, world_version: payload.world_version},
{commit_status: event.commit_status, commit_sequence: event.commit_sequence, world_time: event.world_time, event_id: event.event_id},
'Rust fastställer om handlingen kan committas till den kanoniska världen.');
}
}
const raw = document.createElement('details');
raw.className = 'trace-raw';
const rawSummary = document.createElement('summary');
rawSummary.textContent = 'Visa all rå spårdata';
const pre = document.createElement('pre');
pre.textContent = JSON.stringify(group, null, 2);
raw.append(rawSummary, pre);
details.append(summary, chain, raw);
debugTrace.append(details);
}
}
async function refreshDecisionTrace() {
if (!currentAccount?.is_admin || debugRefreshBusy || debugPanel.hidden) return;
debugRefreshBusy = true;
debugStatus.textContent = 'Hämtar revisionsloggad spårning…';
try {
const trace = await request('/api/admin/self/trace?limit=200');
renderDecisionTrace(trace);
debugStatus.textContent = `Visar ${debugTrace.childElementCount} korrelerade händelsegrupper. Uppdaterad ${new Date().toLocaleTimeString('sv-SE')}.`;
} catch (error) {
debugStatus.textContent = `Spårningen kunde inte hämtas: ${error.message}`;
} finally {
debugRefreshBusy = false;
}
}
function announcePlayerChatHelp() {
const key = 'ai-spel.player-chat-help.v1';
try {
@@ -650,7 +912,12 @@
messageField.disabled = false;
messageField.focus();
}
async function handleGameMessage(message) {
function refreshActionTools() {
const enabled = stage === 'game' && Boolean(latestPlayerAction) && !submitBusy;
document.querySelector('#redo-action').disabled = !enabled;
document.querySelector('#dry-run-action').disabled = !enabled;
}
async function handleGameMessage(message, actionMode = 'normal') {
if (/^logga ut[.!]?$/i.test(message.trim())) {
appendLine('user', message);
await handleLogout();
@@ -670,12 +937,13 @@
else await proposeWorld(message);
return;
}
if (await handlePlayerMessageCommand(message)) return;
const idempotencyKey = pendingDialogue?.message === message
if (actionMode === 'normal' && await handlePlayerMessageCommand(message)) return;
if (actionMode === 'normal') latestPlayerAction = message;
const idempotencyKey = actionMode === 'normal' && pendingDialogue?.message === message
? pendingDialogue.idempotencyKey
: crypto.randomUUID();
pendingDialogue = {message, idempotencyKey};
appendLine('user', message);
if (actionMode === 'normal') pendingDialogue = {message, idempotencyKey};
appendLine('user', message, actionMode === 'dry_run' ? {speaker: 'Torrkörning'} : actionMode === 'redo' ? {speaker: 'Gör om'} : {});
messageField.disabled = true;
try {
let result;
@@ -684,7 +952,7 @@
result = await request('/api/dialogue', {
method: 'POST',
headers: {'content-type': 'application/json'},
body: JSON.stringify({message, expected_world_version: gameState.world.version, idempotency_key: idempotencyKey}),
body: JSON.stringify({message, expected_world_version: gameState.world.version, idempotency_key: idempotencyKey, forget_previous_turn: actionMode !== 'normal', dry_run: actionMode === 'dry_run'}),
});
break;
} catch (error) {
@@ -693,19 +961,30 @@
if (!gameState.world) throw new Error('world_not_available');
}
}
gameState.world.version = result.world_version;
gameState.world.world_time = result.world_time;
pendingDialogue = null;
if (result.intent === 'move' || result.intent === 'meet') {
if (result.status !== 'dry_run') {
gameState.world.version = result.world_version;
gameState.world.world_time = result.world_time;
pendingDialogue = null;
}
if (result.status !== 'dry_run' && (result.intent === 'move' || result.intent === 'meet')) {
try {
const refreshed = await request('/api/world');
if (refreshed.world) gameState = refreshed;
} catch (_) { /* The committed dialogue stays successful if this optional view refresh fails. */ }
}
const speakingNpc = ['speak', 'meet'].includes(result.intent) ? gameState.world.npc : null;
appendLine('assistant', result.reply, speakingNpc
const speakingNpc = result.status !== 'dry_run' && ['speak', 'meet'].includes(result.intent) ? gameState.world.npc : null;
for (const ruleName of result.debug_rules_created || []) {
appendLine('assistant', ruleName, {speaker: 'Nya regler', speak: false});
}
appendLine('assistant', result.reply, result.status === 'dry_run'
? {speaker: 'Torrkörning', voice: {role: 'narrator', voiceIdentity: 'neutral'}}
: speakingNpc
? {speaker: speakingNpc.name, voice: {characterId: speakingNpc.id, voiceIdentity: speakingNpc.voice_identity}}
: {speaker: 'Berättelsen', voice: {role: 'narrator', voiceIdentity: 'neutral'}});
: {speaker: 'Berättaren', voice: {role: 'narrator', voiceIdentity: 'neutral'}});
if (result.context_compaction?.notice) {
appendLine('system', result.context_compaction.notice, {speaker: 'Kontext', speak: false});
}
refreshActionTools();
} catch (error) {
messageField.value = message;
appendLine('assistant', `${explainDialogueError(error)} Ditt meddelande ligger kvar i inmatningen.`);
@@ -730,11 +1009,11 @@
if (location.pathname !== '/admin') voiceController.speak(status.textContent, {role: 'narrator', voiceIdentity: 'neutral'});
}
});
async function submitMessage(input, source = 'text') {
async function submitMessage(input, source = 'text', actionMode = 'normal') {
if (submitBusy || messageField.disabled) return;
const message = String(input || '').trim();
if (!message) return;
if (handleVoiceCommand(message, source)) { messageField.value = ''; return; }
if (actionMode === 'normal' && handleVoiceCommand(message, source)) { messageField.value = ''; return; }
submitBusy = true;
refreshMicrophone();
voiceController.stopListening();
@@ -746,12 +1025,14 @@
messageField.value = '';
try {
if (stage === 'biography') await handleBiography(message);
else await handleGameMessage(message);
else await handleGameMessage(message, actionMode);
} catch (error) {
appendLine('assistant', `Det gick inte att genomföra begäran: ${error.message}`);
} finally {
submitBusy = false;
refreshActionTools();
refreshMicrophone();
if (currentAccount?.is_admin) await refreshDecisionTrace();
if (!play.hidden && !messageField.disabled) messageField.focus();
}
}
@@ -840,6 +1121,12 @@
event.preventDefault();
await submitMessage(messageField.value);
});
document.querySelector('#redo-action').addEventListener('click', () => {
if (latestPlayerAction) submitMessage(latestPlayerAction, 'button', 'redo');
});
document.querySelector('#dry-run-action').addEventListener('click', () => {
if (latestPlayerAction) submitMessage(latestPlayerAction, 'button', 'dry_run');
});
document.querySelectorAll('[data-admin-view]').forEach(button => button.addEventListener('click', async () => {
adminContent.setAttribute('aria-busy', 'true');
try {
@@ -852,6 +1139,7 @@
finally { adminContent.setAttribute('aria-busy', 'false'); }
}));
document.querySelector('#admin-logout').addEventListener('click', handleLogout);
document.querySelector('#debug-refresh').addEventListener('click', refreshDecisionTrace);
messageField.addEventListener('keydown', (event) => {
if (event.key === 'Enter' && !event.shiftKey && !event.isComposing) {
event.preventDefault();
@@ -863,6 +1151,11 @@
}).catch(() => {
document.querySelector('#api-version').textContent = 'otillgänglig';
});
request('/static/version.json', {cache: 'no-store'}).then(({version}) => {
document.querySelector('#static-version').textContent = version;
}).catch(() => {
document.querySelector('#static-version').textContent = 'otillgänglig';
});
request('/api/me').then(() => location.pathname === '/admin' ? openAdmin() : openGame()).catch(showAuth);
</script>
</body>
+37
View File
@@ -0,0 +1,37 @@
export function trackDownloadProgress(response, {id, postMessage, asset = 'model', file}) {
const reader = response.body?.getReader?.();
if (!reader || typeof ReadableStream !== 'function' || typeof Response !== 'function') return response;
const total = Number(response.headers.get('content-length')) || 0;
let loaded = 0;
const body = new ReadableStream({
async pull(controller) {
try {
const {done, value} = await reader.read();
if (done) {
if (asset === 'runtime') {
postMessage({id, type: 'progress', progress: {stage: 'initializing-runtime', file}});
}
controller.close();
return;
}
loaded += value.byteLength;
const progress = {asset, loaded, total};
if (file) progress.file = file;
postMessage({id, type: 'progress', progress});
controller.enqueue(value);
} catch (error) {
controller.error(error);
}
},
cancel(reason) {
return reader.cancel(reason);
},
});
return new Response(body, {
status: response.status,
statusText: response.statusText,
headers: response.headers,
});
}
+24
View File
@@ -5,3 +5,27 @@ export function createOnnxWasmPaths(origin) {
return absoluteAssetRoot;
}
export function configureOnnxRuntime(onnxRuntime) {
if (!onnxRuntime?.env?.wasm) throw new TypeError('ONNX Runtime WebAssembly settings are unavailable.');
// Piper 1.0.3 overwrites this value in TtsSession.init() with
// navigator.hardwareConcurrency. Override that source as well, otherwise an
// iPad may start a large WASM worker pool despite this setting.
const navigatorObject = globalThis.navigator;
if (navigatorObject && navigatorObject.hardwareConcurrency !== 1) {
try {
Object.defineProperty(navigatorObject, 'hardwareConcurrency', {
configurable: true,
value: 1,
});
} catch (_) {
// The check below converts an unsupported override into a clear error.
}
}
if (navigatorObject && navigatorObject.hardwareConcurrency !== 1) {
throw new Error('Piper could not be restricted to one processor thread.');
}
// Piper already runs in a worker. Avoid a second worker pool on mobile Safari.
onnxRuntime.env.wasm.numThreads = 1;
onnxRuntime.env.wasm.initTimeout = 60000;
}
+16 -3
View File
@@ -6,7 +6,9 @@ const pending = new Map();
function getWorker() {
if (worker) return worker;
worker = new Worker(workerUrl);
// ONNX Runtime resolves its WASM loader relative to the worker module URL.
// Keep the worker as ESM so import.meta.url remains available at runtime.
worker = new Worker(workerUrl, {type: 'module'});
worker.onmessage = event => {
const message = event.data || {};
const request = pending.get(message.id);
@@ -15,8 +17,19 @@ function getWorker() {
request.onProgress?.(message.progress);
} else {
pending.delete(message.id);
if (message.type === 'audio') request.resolve(new Blob([message.audio], {type: 'audio/x-wav'}));
else request.reject(new Error(message.error || 'Piper-arbetaren misslyckades.'));
if (message.type === 'audio') {
request.resolve(new Blob([message.audio], {type: 'audio/x-wav'}));
} else {
const error = new Error(message.error || 'Piper-arbetaren misslyckades.');
request.reject(error);
// TtsSession keeps a singleton even when ONNX initialization fails.
// Discard the whole worker so a player retry starts with a clean ONNX
// module and does not reuse a poisoned WASM initialization.
for (const queued of pending.values()) queued.reject(error);
pending.clear();
worker?.terminate();
worker = null;
}
}
};
worker.onerror = event => {
+42 -7
View File
@@ -1,29 +1,59 @@
import {TtsSession} from '@mintplex-labs/piper-tts-web';
import * as onnxRuntime from 'onnxruntime-web';
import {trackDownloadProgress} from './piper-download-progress.mjs';
import {localPiperModelUrl} from './piper-model-routing.mjs';
import {createOnnxWasmPaths} from './piper-onnx-config.mjs';
import {configureOnnxRuntime, createOnnxWasmPaths} from './piper-onnx-config.mjs';
const VOICE_ID = 'sv_SE-nst-medium';
const ASSET_ROOT = '/static/piper-wasm-v1';
const localFetch = self.fetch.bind(self);
function reportStage(id, stage, details = {}) {
if (Number.isSafeInteger(id)) self.postMessage({id, type: 'progress', progress: {stage, ...details}});
}
// Keep the TTS library's OPFS cache logic, but serve models/config from the
// same-origin static asset service instead of its built-in external model URL.
self.fetch = (resource, options) => {
self.fetch = async (resource, options) => {
const requestedUrl = resource instanceof Request ? resource.url : String(resource);
const localModelUrl = localPiperModelUrl(requestedUrl, self.location.origin);
if (!localModelUrl) return localFetch(resource, options);
if (!localModelUrl) {
const runtimeAsset = requestedUrl.includes('/static/piper-wasm-v1/onnx/');
const runtimeFile = runtimeAsset ? new URL(requestedUrl, self.location.origin).pathname.split('/').pop() : undefined;
if (activeRequestId && runtimeAsset) {
reportStage(activeRequestId, 'loading-runtime-assets', {file: runtimeFile});
}
const response = await localFetch(resource, options);
if (!activeRequestId || !runtimeAsset) return response;
reportStage(activeRequestId, 'reading-runtime-assets', {file: runtimeFile});
return trackDownloadProgress(response, {
id: activeRequestId,
asset: 'runtime',
file: runtimeFile,
postMessage: message => self.postMessage(message),
});
}
const isModel = localModelUrl.endsWith('.onnx');
if (activeRequestId) reportStage(activeRequestId, isModel ? 'loading-model' : 'loading-model-info');
const redirected = resource instanceof Request ? new Request(localModelUrl, resource) : localModelUrl;
return localFetch(redirected, options);
const response = await localFetch(redirected, options);
if (!activeRequestId || !isModel) return response;
reportStage(activeRequestId, 'reading-model');
return trackDownloadProgress(response, {
id: activeRequestId,
postMessage: message => self.postMessage(message),
});
};
let sessionPromise;
let inferenceQueue = Promise.resolve();
let activeRequestId = null;
async function getSession(onProgress) {
async function getSession() {
if (!sessionPromise) {
configureOnnxRuntime(onnxRuntime);
sessionPromise = TtsSession.create({
voiceId: VOICE_ID,
progress: onProgress,
wasmPaths: {
onnxWasm: createOnnxWasmPaths(self.location.origin),
piperData: `${ASSET_ROOT}/piper/piper_phonemize.data`,
@@ -40,13 +70,18 @@ async function getSession(onProgress) {
async function synthesizeMessage(event) {
const {id, text} = event.data || {};
if (!Number.isSafeInteger(id) || typeof text !== 'string') return;
activeRequestId = id;
reportStage(id, 'loading-runtime');
try {
const session = await getSession(progress => self.postMessage({id, type: 'progress', progress}));
const session = await getSession();
reportStage(id, 'model-ready');
const blob = await session.predict(text);
const audio = await blob.arrayBuffer();
self.postMessage({id, type: 'audio', audio}, [audio]);
} catch (error) {
self.postMessage({id, type: 'error', error: String(error?.message || error)});
} finally {
activeRequestId = null;
}
}
+1 -1
View File
@@ -25,7 +25,7 @@ await build({
entryPoints: [resolve(root, 'piper-worker.js')],
outfile: join(workerRoot, 'piper-worker.js'),
bundle: true,
format: 'iife',
format: 'esm',
platform: 'browser',
target: ['es2022'],
external: ['fs', 'path'],
+23 -3
View File
@@ -12,6 +12,8 @@ grep -q 'add_header Cross-Origin-Embedder-Policy "require-corp" always;' nginx/d
grep -q 'add_header Cross-Origin-Resource-Policy "same-origin" always;' nginx/default.conf
grep -q 'application/javascript js mjs;' nginx/default.conf
grep -q "request('/version')" index.html
grep -q 'id="static-version">hämtar version…' index.html
grep -q "request('/static/version.json', {cache: 'no-store'})" index.html
grep -Fq "credentials: 'same-origin'" index.html
grep -q 'id="dialogue" aria-label="Dialoghistorik" role="log" aria-live="polite"' index.html
grep -q 'id="message" name="message"' index.html
@@ -26,7 +28,13 @@ grep -q "retry.textContent = 'Läs senaste repliken'" index.html
grep -q "location.pathname !== '/admin'" index.html
grep -q "if (options.speak !== false && location.pathname !== '/admin')" index.html
grep -q 'id="microphone" aria-pressed="false"' index.html
grep -q 'type="submit" id="send-message">Skicka</button>' index.html
grep -q 'id="voice-status" role="status" aria-live="polite"' index.html
grep -q 'id="speech-progress" aria-label="Nedladdning av svensk röstmodell"' index.html
grep -q 'id="speech-progress-value"' index.html
grep -q 'MB hämtade' index.html
grep -q 'loading-runtime-assets' piper-worker.js
grep -q 'Röstmodellen är inläst' voice.js
grep -q "window.GameVoice.createVoiceController" index.html
grep -q "addVoiceButton(item, 'Testa ljudet'" index.html
grep -q 'Jag förstår – starta mikrofonen' index.html
@@ -43,11 +51,17 @@ grep -q 'COPY public/tts/piper-wasm-v1/' Dockerfile
grep -q 'build:piper' .gitea/workflows/publish.yaml
grep -q 'Piper' piper-runtime.js
grep -q 'sv_SE-nst-medium' piper-worker.js
grep -q 'new Worker(workerUrl)' piper-runtime.js
grep -q "new Worker(workerUrl, {type: 'module'})" piper-runtime.js
grep -q 'worker.js?v=' piper-runtime.js
grep -q 'worker.onmessageerror' piper-runtime.js
grep -q 'localPiperModelUrl' piper-worker.js
grep -q 'trackDownloadProgress' piper-worker.js
grep -q 'new ReadableStream' piper-download-progress.mjs
grep -q 'createOnnxWasmPaths(self.location.origin)' piper-worker.js
grep -q 'configureOnnxRuntime(onnxRuntime)' piper-worker.js
grep -q 'numThreads = 1' piper-onnx-config.mjs
grep -q "hardwareConcurrency'" piper-onnx-config.mjs
grep -q 'Piper could not be restricted to one processor thread' piper-onnx-config.mjs
grep -q '/static/piper-wasm-v1/onnx/' piper-onnx-config.mjs
grep -q 'PIPER_MODEL_ORIGIN' piper-model-routing.mjs
grep -q '/static/piper-wasm-v1/voices/' piper-model-routing.mjs
@@ -67,6 +81,12 @@ grep -q "Säg till Robin" index.html
grep -q "result.intent === 'move' || result.intent === 'meet'" index.html
grep -q 'dialogue_temporarily_unavailable:' index.html
grep -q 'id="admin-view"' index.html
grep -q 'id="play-layout"' index.html
grep -q 'id="debug-panel"' index.html
grep -q "request('/api/admin/self/trace?limit=200')" index.html
grep -q 'function renderDecisionTrace' index.html
grep -q 'JSON.stringify(group, null, 2)' index.html
grep -q 'debug-enabled' index.html
grep -q '/api/admin/players?' index.html
grep -q "request('/api/admin/prompts'" index.html
grep -q "request('/api/admin/rules'" index.html
@@ -82,8 +102,8 @@ if grep -Eq 'id="(new-character|world-setup|shop|buy-offer|balance|inventory|pla
echo 'The active player UI must not contain permanent data panels, forms, or action buttons.' >&2
exit 1
fi
if sed -n '/<section id="play"/,/^ <\/section>/p' index.html | grep '<button' | grep -v 'id="microphone"' >/dev/null; then
echo 'Only the microphone control may appear beside the game text input.' >&2
if sed -n '/<section id="play"/,/^ <\/section>/p' index.html | grep '<button' | grep -Ev 'id="(microphone|send-message)"' >/dev/null; then
echo 'Only the send and microphone controls may appear beside the game text input.' >&2
exit 1
fi
+59
View File
@@ -0,0 +1,59 @@
const assert = require('node:assert/strict');
const test = require('node:test');
test('model response progress forwards each downloaded chunk and preserves the response', async () => {
const {trackDownloadProgress} = await import('../piper-download-progress.mjs');
const source = new ReadableStream({
start(controller) {
controller.enqueue(new Uint8Array([1, 2]));
controller.enqueue(new Uint8Array([3, 4, 5]));
controller.close();
},
});
const response = new Response(source, {headers: {'content-length': '5'}});
const messages = [];
const tracked = trackDownloadProgress(response, {id: 7, postMessage: message => messages.push(message)});
assert.deepEqual([...new Uint8Array(await tracked.arrayBuffer())], [1, 2, 3, 4, 5]);
assert.deepEqual(messages.map(message => message.progress), [
{asset: 'model', loaded: 2, total: 5},
{asset: 'model', loaded: 5, total: 5},
]);
assert.ok(messages.every(message => message.id === 7 && message.type === 'progress'));
});
test('model response progress works when content length is absent', async () => {
const {trackDownloadProgress} = await import('../piper-download-progress.mjs');
const source = new Response(new Uint8Array([1, 2, 3]));
const messages = [];
const tracked = trackDownloadProgress(source, {
id: 9,
asset: 'runtime',
file: 'runtime.wasm',
postMessage: message => messages.push(message),
});
assert.equal((await tracked.arrayBuffer()).byteLength, 3);
assert.deepEqual(messages
.map(message => message.progress)
.filter(progress => Number.isFinite(progress.loaded)),
[{asset: 'runtime', file: 'runtime.wasm', loaded: 3, total: 0}]);
});
test('runtime asset completion reports that initialization follows the download', async () => {
const {trackDownloadProgress} = await import('../piper-download-progress.mjs');
const response = new Response(new Uint8Array([1, 2]), {headers: {'content-length': '2'}});
const messages = [];
const tracked = trackDownloadProgress(response, {
id: 10,
asset: 'runtime',
file: 'ort-wasm-simd-threaded.wasm',
postMessage: message => messages.push(message),
});
await tracked.arrayBuffer();
assert.deepEqual(messages.at(-1).progress, {
stage: 'initializing-runtime',
file: 'ort-wasm-simd-threaded.wasm',
});
});
+17
View File
@@ -13,3 +13,20 @@ test('ONNX Runtime base URL rejects an invalid worker origin', async () => {
const {createOnnxWasmPaths} = await import('../piper-onnx-config.mjs');
assert.throws(() => createOnnxWasmPaths('undefined'), TypeError);
});
test('Piper and ONNX Runtime stay on one thread even though Piper overwrites ONNX settings', async () => {
const {configureOnnxRuntime} = await import('../piper-onnx-config.mjs');
const navigatorObject = {hardwareConcurrency: 8};
const previousNavigator = globalThis.navigator;
Object.defineProperty(globalThis, 'navigator', {configurable: true, value: navigatorObject});
const runtime = {env: {wasm: {numThreads: 0, initTimeout: 0}}};
try {
configureOnnxRuntime(runtime);
assert.equal(navigatorObject.hardwareConcurrency, 1);
assert.equal(runtime.env.wasm.numThreads, 1);
assert.equal(runtime.env.wasm.initTimeout, 60000);
} finally {
if (previousNavigator === undefined) delete globalThis.navigator;
else Object.defineProperty(globalThis, 'navigator', {configurable: true, value: previousNavigator});
}
});
+19
View File
@@ -0,0 +1,19 @@
const test = require('node:test');
const assert = require('node:assert/strict');
const {readFile} = require('node:fs/promises');
const {join} = require('node:path');
test('Piper worker is built and started as an ES module', async () => {
const [buildScript, runtime] = await Promise.all([
readFile(join(__dirname, '..', 'scripts', 'build-piper.mjs'), 'utf8'),
readFile(join(__dirname, '..', 'piper-runtime.js'), 'utf8'),
]);
assert.match(buildScript, /outfile: join\(workerRoot, 'piper-worker\.js'\),\s*bundle: true,\s*format: 'esm'/);
assert.match(runtime, /new Worker\(workerUrl, \{type: 'module'\}\)/);
});
test('Piper runtime discards a worker after a failed initialization for a clean retry', async () => {
const runtime = await readFile(join(__dirname, '..', 'piper-runtime.js'), 'utf8');
assert.match(runtime, /TtsSession keeps a singleton even when ONNX initialization fails/);
assert.match(runtime, /worker\?\.terminate\(\);\s*worker = null;/);
});
+24 -2
View File
@@ -26,6 +26,7 @@ function makeHarness({supported = true, tts = true, piper = false, onTranscript
constructor(text) { this.text = text; utterances.push(this); }
}
const audioSources = [];
const piperProgressCallbacks = [];
class AudioContext {
constructor() { this.state = 'running'; this.destination = {}; }
resume() { this.state = 'running'; return Promise.resolve(); }
@@ -49,7 +50,10 @@ function makeHarness({supported = true, tts = true, piper = false, onTranscript
SpeechSynthesisUtterance: tts ? Utterance : undefined,
SpeechRecognition: supported ? Recognition : undefined,
AudioContext,
GamePiper: piper ? {synthesize: () => Promise.resolve({arrayBuffer: () => Promise.resolve(new ArrayBuffer(8))})} : undefined,
GamePiper: piper ? {synthesize: (_text, onProgress) => {
piperProgressCallbacks.push(onProgress);
return Promise.resolve({arrayBuffer: () => Promise.resolve(new ArrayBuffer(8))});
}} : undefined,
};
vm.runInNewContext(source, {window, globalThis: window, Promise, String, Math, Object});
const controller = window.GameVoice.createVoiceController({
@@ -58,7 +62,7 @@ function makeHarness({supported = true, tts = true, piper = false, onTranscript
onTranscript,
});
return {
controller, recognitions, utterances, synthesis, states, timers, audioSources,
controller, recognitions, utterances, synthesis, states, timers, audioSources, piperProgressCallbacks,
runTimer(delay) {
const match = [...timerDelays.entries()].find(([, value]) => value === delay);
if (!match) throw new Error(`No timer found with delay ${delay}`);
@@ -250,6 +254,24 @@ test('Piper WASM output uses the unlocked audio context and starts only after lo
assert.equal(h.controller.getState(), 'IDLE');
});
test('Piper model download progress is reported as a bounded percentage', async () => {
const h = makeHarness({piper: true});
h.controller.activateFromUserGesture();
h.controller.speak('Ett svar från Piper.');
await new Promise(resolve => setImmediate(resolve));
h.piperProgressCallbacks[0]({stage: 'loading-model'});
assert.match(h.states.at(-1).message, /Ansluter till servern/);
h.piperProgressCallbacks[0]({asset: 'runtime', file: 'ort-wasm-simd-threaded.wasm', loaded: 5 * 1024 * 1024, total: 10 * 1024 * 1024});
assert.match(h.states.at(-1).message, /ort-wasm-simd-threaded\.wasm: 50 procent/);
h.piperProgressCallbacks[0]({loaded: 31_500_000, total: 63_000_000});
assert.equal(h.states.at(-1).state, 'PROCESSING');
assert.match(h.states.at(-1).message, /50 procent/);
h.piperProgressCallbacks[0]({loaded: 90_000_000, total: 63_000_000});
assert.match(h.states.at(-1).message, /100 procent/);
h.piperProgressCallbacks[0]({loaded: 10 * 1024 * 1024, total: 0});
assert.match(h.states.at(-1).message, /10 MB hämtade/);
});
test('Piper output keeps per-character pitch and rate stable', async () => {
const h = makeHarness({piper: true});
h.controller.activateFromUserGesture();
+51 -6
View File
@@ -250,13 +250,58 @@
setState('IDLE', 'Piper tog för lång tid på sig. Dialogen finns kvar som text. Tryck på Läs senaste repliken för att försöka igen.');
}, 180000);
let lastProgress = -1;
let lastProgressPercent = -1;
let lastProgressMegabytes = -1;
let lastProgressResource = '';
const progress = event => {
if (token !== generation || !event?.total) return;
const percent = Math.min(100, Math.floor((event.loaded / event.total) * 100));
if (percent === lastProgress) return;
lastProgress = percent;
setState('PROCESSING', `Hämtar svensk röstmodell till enheten: ${percent} procent.`);
if (token !== generation) return;
const resource = `${event?.asset || 'model'}:${event?.file || ''}`;
if (resource !== lastProgressResource) {
lastProgressResource = resource;
lastProgressPercent = -1;
lastProgressMegabytes = -1;
}
if (event?.asset === 'runtime' && Number.isFinite(event.loaded) && event.loaded >= 0) {
const file = /^[\w.-]+$/.test(event.file || '') ? event.file : 'WebAssembly-fil';
if (Number.isFinite(event.total) && event.total > 0) {
const percent = Math.max(0, Math.min(100, Math.floor((event.loaded / event.total) * 100)));
if (percent === lastProgressPercent) return;
lastProgressPercent = percent;
setState('PROCESSING', `Hämtar WebAssembly-filen ${file}: ${percent} procent.`);
} else {
const megabytes = Math.floor((event.loaded / (1024 * 1024)) * 10) / 10;
if (megabytes === lastProgressMegabytes) return;
lastProgressMegabytes = megabytes;
setState('PROCESSING', `Hämtar WebAssembly-filen ${file}: ${megabytes.toLocaleString('sv-SE')} MB hämtade.`);
}
return;
}
const stages = {
'loading-runtime': 'Laddar WebAssembly-motorn för svensk uppläsning.',
'loading-runtime-assets': `Hämtar WebAssembly-filen ${event?.file || 'från servern'}.`,
'reading-runtime-assets': `Läser in WebAssembly-filen ${event?.file || ''}.`,
'initializing-runtime': `Startar WebAssembly-motorn efter nedladdning av ${event?.file || 'filen'}.`,
'loading-model-info': 'Hämtar information om den svenska röstmodellen.',
'loading-model': 'Ansluter till servern för att hämta den svenska röstmodellen.',
'reading-model': 'Läser in den svenska röstmodellen.',
'model-ready': 'Röstmodellen är inläst. Skapar uppläsningen.',
};
if (stages[event?.stage]) {
setState('PROCESSING', stages[event.stage]);
return;
}
if (!Number.isFinite(event?.loaded) || event.loaded < 0) return;
if (Number.isFinite(event.total) && event.total > 0) {
const percent = Math.max(0, Math.min(100, Math.floor((event.loaded / event.total) * 100)));
if (percent === lastProgressPercent) return;
lastProgressPercent = percent;
setState('PROCESSING', `Hämtar svensk röstmodell till enheten: ${percent} procent.`);
return;
}
const megabytes = Math.floor((event.loaded / (1024 * 1024)) * 10) / 10;
if (megabytes === lastProgressMegabytes) return;
lastProgressMegabytes = megabytes;
setState('PROCESSING', `Hämtar svensk röstmodell till enheten: ${megabytes.toLocaleString('sv-SE')} MB hämtade.`);
};
Promise.resolve()