Speak onboarding and all game dialogue automatically
Build and publish frontend / publish (push) Successful in 38s
Build and publish frontend / publish (push) Successful in 38s
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@@ -8,6 +8,12 @@ grep -q "request('/version')" index.html
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grep -Fq "credentials: 'same-origin'" index.html
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grep -q 'id="dialogue" aria-label="Dialoghistorik" role="log" aria-live="polite"' index.html
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grep -q 'id="message" name="message"' index.html
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grep -q 'id="auth-intro"' index.html
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grep -q 'Skapa konto med ett användarnamn och ett lösenord på minst tolv tecken' index.html
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grep -q 'id="auth-repeat-intro"' index.html
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grep -q 'function playFirstVisitIntroduction' index.html
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grep -q "location.pathname !== '/admin'" index.html
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grep -q "if (options.speak !== false && location.pathname !== '/admin')" index.html
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grep -q 'id="microphone" aria-pressed="false"' index.html
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grep -q 'id="voice-status" role="status" aria-live="polite"' index.html
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grep -q "window.GameVoice.createVoiceController" index.html
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@@ -19,9 +25,7 @@ grep -q "role: 'narrator', voiceIdentity: 'neutral'" index.html
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grep -q 'COPY voice.js /usr/share/nginx/html/voice.js' Dockerfile
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grep -q "SpeechRecognition || win.webkitSpeechRecognition" voice.js
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grep -q "submitMessage(text, 'voice')" index.html
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grep -q "'screen-reader', 'Skärmläsare'" index.html
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grep -q "'game-voice', 'Spelets röst'" index.html
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grep -q "'text-only', 'Endast text'" index.html
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grep -q 'Spelets repliker läses alltid upp' index.html
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grep -q "event.key === 'Enter' && !event.shiftKey" index.html
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grep -q "request('/api/character/draft'" index.html
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grep -q "request('/api/world/draft'" index.html
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